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# NoughtsCrosses | ||
Simple game realisation for many platforms | ||
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...or just noughts-and-crosses based example of use multiple frameworks | ||
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# Usage | ||
You can inject all game services into you DI container | ||
> Manual dependency resolving is not recommended | ||
```csharp | ||
.ConfigureServices((context, services) => | ||
services | ||
.AddNoughtsCrossesGame(builder => | ||
builder | ||
.AddPlayer<AiPlayer>() | ||
.AddPlayer<WpfPlayer>() | ||
.AddField<OptimizedField>() | ||
.AddGame<Game<AiPlayer, WpfPlayer>>(), | ||
addLoopingService: true) | ||
) | ||
``` | ||
Then just run your `Host` |