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Set up the hands when a player spawns
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CattoGamer committed Nov 7, 2024
1 parent d15a248 commit ac65b88
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2 changes: 2 additions & 0 deletions workshop/gamemodes/cinema_modded/gamemode/player.lua
Original file line number Diff line number Diff line change
Expand Up @@ -103,6 +103,8 @@ function GM:PlayerSpawn( pl )
-- Set player model
hook.Call( "PlayerSetModel", GAMEMODE, pl )

pl:SetupHands()

end

--[[---------------------------------------------------------
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Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@ PLAYER.StartArmor = 0 -- How much armour we start with
PLAYER.DropWeaponOnDie = false -- Do we drop our weapon when we die
PLAYER.TeammateNoCollide = true -- Do we collide with teammates or run straight through them
PLAYER.AvoidPlayers = false -- Automatically swerves around other players
PLAYER.UseVMHands = true -- Uses viewmodel hands


--
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