Skip to content

An Oculus Quest compatible WebVR framework for creating games that supports Poly content (Tiltbrush, Google Blocks, etc)

License

Notifications You must be signed in to change notification settings

PushyPixels/WebVR-Poly-Framework

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

24 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

WebVR-Poly-Framework

An Oculus Quest compatible WebVR framework for creating games that supports Poly content (Tiltbrush, Google Blocks, etc)

What it is

This project right now is basically Mozilla's Unity WebVR Export and Google's Poly Tookit for Unity mashed into one project. It will have more examples and cool stuff built by me later, but for now this is basically it.

What you need

This project is confirmed to work on Unity version 2018.3.14f1. Other Unity versions may work, but I have confirmed it DOES NOT WORK on Unity version 2018.2.6f1 nor 2018.3.0a3

Example

To see what this project looks like in WebVR, I'll be uploading builds to https://pushypixels.github.io/WebVR-Poly-Framework/. The project currently has performance problems on Quest that I am looking into. Hopefully they will be resolvable.

License

As both the Unity WebVR Export and Poly Toolkit for Unity were both under Apache 2.0 license, for simplicity I've adopted this license too.

About

An Oculus Quest compatible WebVR framework for creating games that supports Poly content (Tiltbrush, Google Blocks, etc)

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published