An Oculus Quest compatible WebVR framework for creating games that supports Poly content (Tiltbrush, Google Blocks, etc)
This project right now is basically Mozilla's Unity WebVR Export and Google's Poly Tookit for Unity mashed into one project. It will have more examples and cool stuff built by me later, but for now this is basically it.
This project is confirmed to work on Unity version 2018.3.14f1. Other Unity versions may work, but I have confirmed it DOES NOT WORK on Unity version 2018.2.6f1 nor 2018.3.0a3
To see what this project looks like in WebVR, I'll be uploading builds to https://pushypixels.github.io/WebVR-Poly-Framework/. The project currently has performance problems on Quest that I am looking into. Hopefully they will be resolvable.
As both the Unity WebVR Export and Poly Toolkit for Unity were both under Apache 2.0 license, for simplicity I've adopted this license too.