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Known Issues
Quake edited this page Jan 19, 2024
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Currently there is an error which occurs when building, as described in Issue 5.
ERROR: Condition "!EditorSettings::get_singleton() || !EditorSettings::get_singleton()->has_setting(p_setting)" is true. Returning: Variant()
at: _EDITOR_GET (editor/editor_settings.cpp:1140)
It seems to be trying to receive editor settings, while an editor is not present, as we are building in headless mode. This might be an issue in the Godot CLI itself, and until a fix is found, this error will be checked for and simply ignored as it does not seem to stop the build from succeeeding.