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Releases: Rafterman82/B9-PWings-Fork

1.00

08 Mar 14:59
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Updated for 1.91

  • Merged with PR from @jrodrigv (new asset bundle and shaders for Unity 2019
  • Incremented version up to 1.9.9 compatibility

0.91

17 Apr 19:43
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Minor update

  • Increased wing edge size to account for larger wings
  • Set surface sliders back to int 1f so slider snaps accordingly
  • Craft built in 0.90 should function fine in 0.91
  • Updated assembly version
  • Added test craft for use with and without FAR (stock parts + pwings)

0.90

16 Apr 16:28
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0.90 Release

  • Removed "Show Wing Data" on part right click
  • Moved key values from "Show Wing Data" to always show in editor on part right click
  • Merged PR containing mirror fixes for stock aero
  • Increased length, width, height on all parts
  • Refined increments (use right and left click on the buttons either side of sliders for fine increments)
  • Removed App Launch Icon (no longer needed)
  • Recompiled against 1.7 KSP
  • Tested with and without FAR
  • Removed .version file
  • No dependencies

0.80

03 Feb 13:16
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  • Increase wing size for all parts
  • Recompiled against KSP 1.6.1

0.71

16 Dec 23:35
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Fixed and issue where textures were incorrectly scaled.

0.70

13 Dec 15:25
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Release Notes:

Compiled against 1.5.1 DLL files

0.60

22 May 00:35
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Release Notes:

  • Compiled against 1.4.3 DLL files
  • Increase root width of main wing / all moving control surface from 16 to 20 units
  • Increase tip width of main wing / all moving control surface from 16 to 20 units
  • Increase length of main wing / all moving control surface from 16 to 20 units
  • Increase length of main wing / all moving control surface from 8 to 10 units
  • In length of control surface from 8 to 10 units
  • Added tiny increment as float for control surface offset root and tip increment
  • Reduced limits of control surface root and tip offset from -6 units/6 units to -0.5 units/0.5 units
  • Changed control surface offset root/width calls to use tiny float (0.0.5f)

Known Issues:

  • When using stock aero control surfaces set as spoilers/flaps will move in opposite directions. Interim Fix: Disable symmetry in the editor, place the control surface, press ALT + Mouse 1 on the part, duplicate, then roll/flip as needed with the QWEASD keys and place as close as you can to the opposite side of your craft. Or even better use FAR and enjoy full flap support