Thank you for installing the Unity Cloud Firestore for Firebase SDK. The Firestore guide provides instructions to configure a Unity project.
You can use Cloud Firestore to store and sync data for client- and server-side development.
Cloud Firestore is a flexible, scalable database for mobile, web, and server development from Firebase and Google Cloud Platform. Like Firebase Realtime Database, it keeps your data in sync across client apps through realtime listeners and offers offline support for mobile and web so you can build responsive apps that work regardless of network latency or Internet connectivity. Cloud Firestore also offers seamless integration with other Firebase and Google Cloud Platform products, including Cloud Functions.
This SDK is distributed with a sample project under the
Assets/Firebase/Sample/Firestore
directory. To configure and run the sample,
follow the instructions in Assets/Firebase/Sample/Firestore/readme.md
.
Mecha Hamster is provided as a demo which showcases the integration of multiple Firebase features within a single game. The source is available on GitHub, and the live application is available for iOS on the App Store and for Android on the (Google Play Store)[https://play.google.com/store/apps/details?id=com.google.fpl.mechahamster&hl=en].