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Texture Projects
Socratic_Phoenix edited this page Jun 6, 2017
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Texture projects allow you to easily create image templates and package textures. The project screen looks like so:
Randores has two types of textures, templates and normal textures. Templates have two parts, a config and a base image. The config specifies how each pixel of the base image should be colored, which allows Randores to have a single template for pickaxes, axes, etc. which can be used to create a pickaxe, axe, etc. of any color. Normal textures, on the other hand are just an image.
- Click on the texture you want to set in the "Unselected Textures" list or the "Textures" list
- Select the image file that contains the texture
- The file will be copied into the project directory, and the texture will be set
- Click on the template you want to set in the "Unselected Templates" list or the "Templates" list
- If you chose an Unselected Template, select the image file that serves as the base for the template
- Edit the template (see below)
- Close the editing window, all template changes are automatically saved
The easiest way to create a template is like so:
- Select all the pixels that are part of the coloring of the item, such as the head of a pickaxe
- Click "Apply Templating Algorithm"
- The algorithm will automatically detect hue differences and create a configuration for the template
The settings screen
- The "Settings" screen represents the current pixel and image settings
- The "Tint" slider represents how bright a pixel should be
- The "Shade" slider represents how dark a pixel should be
- Check "Vary Hue" to randomly vary the tint/shade of a pixel by up to 1
- The "Scale" represents the scale of the image
- The "Blending" is used to set how easily colors should be considered similar. When the image is double clicked, all similar pixels are set. A high blending allows more varying colors to be selected in this way
Editing a pixel
- To edit a pixel, simply set your target settings in the "Settings" screen and click the pixel
- The pixel will be covered in a black circle if it has been set.
- Left click to set a pixel, right click to delete the configuration from a pixel
Other screens
- The "Log" screen records each pixel change
- The "Pixel Information" screen shows you the settings of whatever pixel you're hovering over
- Restart RandoresPainter; RandoresPainter downloads a list of all required textures on start up
- Open a Texture project, any new (or already unselected) texture will appear in the appropriate "Unselected" list