What it does:
- Reads your music in any format
- Converts it and adds to FlatOut 2 race playlist
- Supported formats: ".mp3", ".ogg", ".wav", ".wma", ".aac", ".ac3", ".flac"
- Reads ID3 tags and tries to embed
Artist - Track
into the game - Creates a backup of main game archive
fo2a.bfs.bak
- Have FlatOut 2 (tested for Steam version)
- Have 6+ GB of free space
- Place your music in some directory, eg
C:\Music
. Subdirectories are supported too - Install dependencies (read below)
- Get latest release
- Run
FlatOut2MusicManager "C:\Program Files (x86)\Steam\steamapps\common\FlatOut2" "C:\Music"
Multimedia swiss army knife. Used to convert filse into .OGG format.
It has to be installed globally (added in %PATH%)!
Tool to work with .bfs archives
2 files have to be placed inside game directory:
- bfs2pack_con.exe
- zlib1.dll
Arguments:
- First is where game is installed (should have
fo2a.bfs
archive) - Second is where you placed your music
Example:
FlatOut2MusicManager "C:\Program Files (x86)\Steam\steamapps\common\FlatOut2" "C:\Music"
Release created with this command: dotnet publish --self-contained -r win-x64