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Merge pull request #2 from ARX-SKE12/authentication
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ReiiYuki authored Feb 26, 2018
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# facebook-auth-kit
# Facebook Authentication Kit for Unity

Facebook Authentication Toolkit for Unity

## Usage

* Add Facebook Auth Controller from `FBAuthKit/Kit/Prefabs/Facebook Auth Controller.prefab` to your Unity scene.

* Create Facebook Auth subscriber script and put it to scene.

## Facebook Auth Subscriber

```cs
using UnityEngine;
using Facebook.Unity;
using FBAuthKit;

public class ExampleFBAuthSubscriber : MonoBehaviour {

void Start()
{
//Register as subscriber
facebookController.GetComponent<FacebookAuthController>().Register(gameObject);
}

void OnAuthSuccess(AccessToken token)
{
//Do something when authentication is successful.
}

void OnInitializedFailure()
{
//Do something when Facebook SDK initialization is failure.
}

void OnAuthRequest()
{
//Do something when waiting process of Facebook Authentication.
}

void OnAuthFailure()
{
//Do something when authentication is failure.
}

}
```

## Solution when Facebook.Unity.Setting.dll is duplicate!

1. Close Unity
2. Go to `C:\Program Files\Unity\Editor\Data\PlaybackEngines`
3. Remove `Facebook`
4. Open Unity Project Again

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