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Implemented the paint brush mode in TerrainWorldEditor.
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Relintai committed Feb 4, 2025
1 parent 4114c23 commit d345ddb
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Showing 2 changed files with 160 additions and 6 deletions.
151 changes: 145 additions & 6 deletions modules/terraman/world/terrain_world_editor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -93,6 +93,12 @@ EditorPlugin::AfterGUIInput TerrainWorldEditor::forward_spatial_input_event(Came
}
} break;
case TOOL_MODE_PAINT_BRUSH: {
Vector3 position;
Vector3 normal;

if (get_draw_world_coordinate(p_camera, Point2(mm->get_position().x, mm->get_position().y), position, normal)) {
paint_brush_draw(position);
}
} break;
case TOOL_MODE_PAINT_PICKER: {
} break;
Expand Down Expand Up @@ -123,9 +129,21 @@ EditorPlugin::AfterGUIInput TerrainWorldEditor::forward_spatial_input_event(Came
} else {
return EditorPlugin::AFTER_GUI_INPUT_PASS;
}

} break;
case TOOL_MODE_PAINT_BRUSH: {
Vector3 position;
Vector3 normal;

if (get_draw_world_coordinate(p_camera, Point2(mb->get_position().x, mb->get_position().y), position, normal)) {
_mouse_down = true;

paint_brush_draw(position);

return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else {
return EditorPlugin::AFTER_GUI_INPUT_PASS;
}

} break;
case TOOL_MODE_PAINT_PICKER: {
} break;
Expand Down Expand Up @@ -306,8 +324,48 @@ void TerrainWorldEditor::isolevel_brush_draw(const Vector3 &p_world_position) {

uint8_t new_val = static_cast<uint8_t>(npil);

_undo_redo->add_do_method(_world, "set_voxel_at_world_data_position", vwp, new_val, true, _isolevel_brush_allow_create_chunks);
_undo_redo->add_undo_method(_world, "set_voxel_at_world_data_position", vwp, orig_val, true, _isolevel_brush_allow_create_chunks);
_undo_redo->add_do_method(_world, "set_voxel_at_world_data_position", vwp, new_val, _isolevel_brush_channel, true, _isolevel_brush_allow_create_chunks);
_undo_redo->add_undo_method(_world, "set_voxel_at_world_data_position", vwp, orig_val, _isolevel_brush_channel, true, _isolevel_brush_allow_create_chunks);
}
}

_undo_redo->commit_action();
}

void TerrainWorldEditor::paint_brush_draw(const Vector3 &p_world_position) {
if (_paint_brush_size == 0) {
return;
}

if (_paint_brush_channel == -1) {
return;
}

Vector2i wdp = _world->world_position_to_world_data_position(p_world_position);

int ilbh = _paint_brush_size / 2;

int selected_terrain = 0;
selected_terrain = _selected_type + 1;
uint8_t new_val = static_cast<uint8_t>(selected_terrain);

_undo_redo->create_action("Paint Brush Draw");

// TODO use a proper circle drawing algorithm.
for (int x = -ilbh; x < ilbh; ++x) {
for (int y = -ilbh; y < ilbh; ++y) {
float l = Vector2(x, y).length();

if (l > ilbh) {
continue;
}

Vector2i vwp = wdp + Vector2i(x, y);

uint8_t orig_val = _world->get_voxel_at_world_data_position(vwp, _paint_brush_channel);

_undo_redo->add_do_method(_world, "set_voxel_at_world_data_position", vwp, new_val, _paint_brush_channel, true, _paint_brush_allow_create_chunks);
_undo_redo->add_undo_method(_world, "set_voxel_at_world_data_position", vwp, orig_val, _paint_brush_channel, true, _paint_brush_allow_create_chunks);
}
}

Expand All @@ -328,6 +386,9 @@ void TerrainWorldEditor::edit(TerrainWorld *p_world) {
_channel_type = _world->get_channel_index_info(TerrainWorld::CHANNEL_TYPE_INFO_TYPE);
_channel_isolevel = _world->get_channel_index_info(TerrainWorld::CHANNEL_TYPE_INFO_ISOLEVEL);

_paint_brush_channel = _channel_type;
_paint_brush_channel_select_sb->set_value(_paint_brush_channel);

if (_channel_isolevel == -1) {
_add_remove_isolevel_slider_label->hide();
_add_remove_isolevel_slider->hide();
Expand Down Expand Up @@ -408,7 +469,13 @@ TerrainWorldEditor::TerrainWorldEditor() {
_isolevel_brush_smoothness = 0.5;
//_brush_type = BRUSH_TYPE_CIRCLE;
_isolevel_brush_type = ISOLEVEL_BRUSH_TYPE_ADD;
_isolevel_brush_allow_create_chunks = false;
_isolevel_brush_allow_create_chunks = true;

_paint_brush_picker_mode = false;

_paint_brush_channel = -1;
_paint_brush_size = 10;
_paint_brush_allow_create_chunks = true;
}
TerrainWorldEditor::TerrainWorldEditor(EditorNode *p_editor) {
_undo_redo = EditorNode::get_undo_redo();
Expand All @@ -429,7 +496,13 @@ TerrainWorldEditor::TerrainWorldEditor(EditorNode *p_editor) {
_isolevel_brush_smoothness = 0.5;
//_brush_type = BRUSH_TYPE_CIRCLE;
_isolevel_brush_type = ISOLEVEL_BRUSH_TYPE_ADD;
_isolevel_brush_allow_create_chunks = false;
_isolevel_brush_allow_create_chunks = true;

_paint_brush_picker_mode = false;

_paint_brush_channel = -1;
_paint_brush_size = 10;
_paint_brush_allow_create_chunks = true;

_editor = p_editor;
_tool_mode = TOOL_MODE_ADD;
Expand All @@ -447,6 +520,7 @@ TerrainWorldEditor::TerrainWorldEditor(EditorNode *p_editor) {

_tool_button_group.instance();

// Main buttons
_add_button = memnew(ToolButton);
//_add_button->set_text("Add");
_add_button->set_toggle_mode(true);
Expand Down Expand Up @@ -492,6 +566,7 @@ TerrainWorldEditor::TerrainWorldEditor(EditorNode *p_editor) {

main_container->add_child(memnew(HSeparator));

// Add Remove tool
_add_remove_tool_container = memnew(VBoxContainer);
main_container->add_child(_add_remove_tool_container);

Expand Down Expand Up @@ -569,6 +644,7 @@ TerrainWorldEditor::TerrainWorldEditor(EditorNode *p_editor) {

_isolevel_brush_allow_creating_chunks_button = memnew(ToolButton);
_isolevel_brush_allow_creating_chunks_button->set_toggle_mode(true);
_isolevel_brush_allow_creating_chunks_button->set_pressed(true);
_isolevel_brush_allow_creating_chunks_button->connect("button_up", this, "_on_isolevel_brush_allow_creating_chunks_selected");
_isolevel_brush_allow_creating_chunks_button->set_shortcut(ED_SHORTCUT("terrain_world_editor/isolevel_brush_allow_creating_chunks", "Isolevel Brush Allow Chunk Creation", KEY_L));
isolevel_brush_flow_container->add_child(_isolevel_brush_allow_creating_chunks_button);
Expand Down Expand Up @@ -614,7 +690,7 @@ TerrainWorldEditor::TerrainWorldEditor(EditorNode *p_editor) {
_isolevel_brush_smoothness_slider->connect("value_changed", this, "_on_isolevel_brush_smoothness_slider_changed");
_isolevel_brush_tool_container->add_child(_isolevel_brush_smoothness_slider);

// Isolevel Brush Channel Select Dropdown
// Isolevel Brush Channel Select
Label *isolevel_brush_channel_label = memnew(Label);
isolevel_brush_channel_label->set_text(TTR("Channel"));
_isolevel_brush_tool_container->add_child(isolevel_brush_channel_label);
Expand All @@ -625,6 +701,48 @@ TerrainWorldEditor::TerrainWorldEditor(EditorNode *p_editor) {
_isolevel_brush_channel_select_sb->connect("value_changed", this, "_on_isolevel_brush_channel_select_sb_changed");
_isolevel_brush_tool_container->add_child(_isolevel_brush_channel_select_sb);

// Paint Brush
_paint_brush_tool_container = memnew(VBoxContainer);
_paint_brush_tool_container->hide();
main_container->add_child(_paint_brush_tool_container);

Label *paint_brush_label = memnew(Label);
paint_brush_label->set_text(TTR("Paint Brush"));
_paint_brush_tool_container->add_child(paint_brush_label);

HFlowContainer *paint_brush_flow_container = memnew(HFlowContainer);
_paint_brush_tool_container->add_child(paint_brush_flow_container);

_paint_brush_allow_creating_chunks_button = memnew(ToolButton);
_paint_brush_allow_creating_chunks_button->set_toggle_mode(true);
_paint_brush_allow_creating_chunks_button->set_pressed(true);
_paint_brush_allow_creating_chunks_button->connect("button_up", this, "_on_paint_brush_allow_creating_chunks_selected");
_paint_brush_allow_creating_chunks_button->set_shortcut(ED_SHORTCUT("terrain_world_editor/paint_brush_allow_creating_chunks", "Paint Brush Allow Chunk Creation", KEY_L));
_paint_brush_tool_container->add_child(_paint_brush_allow_creating_chunks_button);

Label *paint_brush_size_label = memnew(Label);
paint_brush_size_label->set_text(TTR("Size"));
_paint_brush_tool_container->add_child(paint_brush_size_label);

_paint_brush_size_slider = memnew(HSlider);
_paint_brush_size_slider->set_min(1);
_paint_brush_size_slider->set_max(100);
_paint_brush_size_slider->set_value(_isolevel_brush_size);
_paint_brush_size_slider->set_v_size_flags(SIZE_EXPAND_FILL);
_paint_brush_size_slider->set_tooltip(TTR("Brush Size"));
_paint_brush_size_slider->connect("value_changed", this, "_on_paint_brush_size_slider_changed");
_paint_brush_tool_container->add_child(_paint_brush_size_slider);

Label *paint_brush_channel_label = memnew(Label);
paint_brush_channel_label->set_text(TTR("Channel"));
_paint_brush_tool_container->add_child(paint_brush_channel_label);

_paint_brush_channel_select_sb = memnew(SpinBox);
_paint_brush_channel_select_sb->set_v_size_flags(SIZE_EXPAND_FILL);
_paint_brush_channel_select_sb->set_tooltip(TTR("Channel"));
_paint_brush_channel_select_sb->connect("value_changed", this, "_on_paint_brush_channel_select_sb_changed");
_paint_brush_tool_container->add_child(_paint_brush_channel_select_sb);

// Surface Selector Separator
main_container->add_child(memnew(HSeparator));

Expand Down Expand Up @@ -664,6 +782,9 @@ void TerrainWorldEditor::_notification(int p_what) {
_isolevel_brush_type_set_button->set_icon(get_theme_icon("CanvasLayer", "EditorIcons"));
//_isolevel_brush_type_smooth_button->set_icon(get_theme_icon("Blend", "EditorIcons"));
_isolevel_brush_allow_creating_chunks_button->set_icon(get_theme_icon("Add", "EditorIcons"));

// Paint Brush
_paint_brush_allow_creating_chunks_button->set_icon(get_theme_icon("Add", "EditorIcons"));
} break;
}
}
Expand Down Expand Up @@ -695,18 +816,22 @@ void TerrainWorldEditor::_on_tool_button_pressed() {
case TOOL_MODE_REMOVE:
_add_remove_tool_container->show();
_isolevel_brush_tool_container->hide();
_paint_brush_tool_container->hide();
break;
case TOOL_MODE_PAINT_BRUSH:
_add_remove_tool_container->hide();
_isolevel_brush_tool_container->hide();
_paint_brush_tool_container->show();
break;
case TOOL_MODE_ISOLEVEL_BRUSH:
_add_remove_tool_container->hide();
_isolevel_brush_tool_container->show();
_paint_brush_tool_container->hide();
break;
case TOOL_MODE_PAINT_PICKER:
_add_remove_tool_container->hide();
_isolevel_brush_tool_container->hide();
_paint_brush_tool_container->hide();
break;
default:
break;
Expand Down Expand Up @@ -787,6 +912,16 @@ void TerrainWorldEditor::_on_isolevel_brush_allow_creating_chunks_selected() {
_isolevel_brush_allow_create_chunks = _isolevel_brush_allow_creating_chunks_button->is_pressed();
}

void TerrainWorldEditor::_on_paint_brush_allow_creating_chunks_selected() {
_paint_brush_allow_create_chunks = _paint_brush_allow_creating_chunks_button->is_pressed();
}
void TerrainWorldEditor::_on_paint_brush_size_slider_changed(float value) {
_paint_brush_size = value;
}
void TerrainWorldEditor::_on_paint_brush_channel_select_sb_changed(int value) {
_paint_brush_channel = value;
}

void TerrainWorldEditor::_bind_methods() {
ClassDB::bind_method("_node_removed", &TerrainWorldEditor::_node_removed);
ClassDB::bind_method("_on_surface_button_pressed", &TerrainWorldEditor::_on_surface_button_pressed);
Expand All @@ -799,6 +934,10 @@ void TerrainWorldEditor::_bind_methods() {
ClassDB::bind_method("_on_isolevel_brush_smoothness_slider_changed", &TerrainWorldEditor::_on_isolevel_brush_smoothness_slider_changed);
ClassDB::bind_method("_on_isolevel_brush_channel_select_sb_changed", &TerrainWorldEditor::_on_isolevel_brush_channel_select_sb_changed);
ClassDB::bind_method("_on_isolevel_brush_allow_creating_chunks_selected", &TerrainWorldEditor::_on_isolevel_brush_allow_creating_chunks_selected);

ClassDB::bind_method("_on_paint_brush_allow_creating_chunks_selected", &TerrainWorldEditor::_on_paint_brush_allow_creating_chunks_selected);
ClassDB::bind_method("_on_paint_brush_size_slider_changed", &TerrainWorldEditor::_on_paint_brush_size_slider_changed);
ClassDB::bind_method("_on_paint_brush_channel_select_sb_changed", &TerrainWorldEditor::_on_paint_brush_channel_select_sb_changed);
}

void TerrainWorldEditorPlugin::_notification(int p_what) {
Expand Down
15 changes: 15 additions & 0 deletions modules/terraman/world/terrain_world_editor.h
Original file line number Diff line number Diff line change
Expand Up @@ -65,6 +65,7 @@ class TerrainWorldEditor : public PanelContainer {
EditorPlugin::AfterGUIInput do_add_remove_action(Camera *p_camera, const Point2 &p_point, bool p_click);
bool get_draw_world_coordinate(Camera *p_camera, const Point2 &p_point, Vector3 &r_position, Vector3 &r_normal);
void isolevel_brush_draw(const Vector3 &p_world_position);
void paint_brush_draw(const Vector3 &p_world_position);

TerrainWorldEditor();
TerrainWorldEditor(EditorNode *p_editor);
Expand All @@ -86,6 +87,10 @@ class TerrainWorldEditor : public PanelContainer {
void _on_isolevel_brush_channel_select_sb_changed(int value);
void _on_isolevel_brush_allow_creating_chunks_selected();

void _on_paint_brush_allow_creating_chunks_selected();
void _on_paint_brush_size_slider_changed(float value);
void _on_paint_brush_channel_select_sb_changed(int value);

private:
UndoRedo *_undo_redo;
bool _mouse_down;
Expand Down Expand Up @@ -113,6 +118,13 @@ class TerrainWorldEditor : public PanelContainer {
IsolevelBrushType _isolevel_brush_type;
bool _isolevel_brush_allow_create_chunks;

private:
bool _paint_brush_picker_mode;

int _paint_brush_channel;
float _paint_brush_size;
bool _paint_brush_allow_create_chunks;

private:
TerrainWorld *_world;

Expand Down Expand Up @@ -155,6 +167,9 @@ class TerrainWorldEditor : public PanelContainer {
SpinBox *_isolevel_brush_channel_select_sb;

VBoxContainer *_paint_brush_tool_container;
ToolButton *_paint_brush_allow_creating_chunks_button;
HSlider *_paint_brush_size_slider;
SpinBox *_paint_brush_channel_select_sb;

VBoxContainer *_paint_picker_tool_container;

Expand Down

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