NanoBoyAdvance is a highly accurate Game Boy Advance emulator.
It aims for cycle-accurate emulation when possible, while also offering enhancements such as
improved audio quality.
- Very high compatibility and accuracy (see Accuracy)
- HQ audio mixer (for games which use Nintendo's MusicPlayer2000 sound engine)
- Post-processing options (color correction, xBRZ upscaling and LCD ghosting simulation)
- Save State support (10x save slots available)
- Game controller support (buttons and axises can be remapped)
- Loading ROMs from archives (Zip, 7z, Tar and limited RAR1 support)
- RTC emulation
- Solar Sensor emulation (for example: for Boktai - The Sun is in Your Hand)
Download a recent development build or the last stable release.
Upon loading a ROM for the first time you will be prompted to assign the Game Boy Advance BIOS file.
You can dump it from a real console (accurate) or use an unofficial BIOS (less accurate).
A lot of attention to detail has been put into developing this core and making it accurate. Its CPU and timing emulation is more accurate than other software emulators right now.
- Cycle-accurate emulation of the CPU, DMA, timers and Game Pak prefetch buffer
- Passes all AGS aging cartridge tests (NBA was the first public emulator to achieve this)
- Passes most tests in the mGBA test suite (see mGBA suite comparison for more details)
- Passes ARMWrestler, gba-suite and FuzzARM CPU tests
- High compatibility, including games that require emulation of peculiar hardware edge-cases (see Game compatibility)
Cycle-accurate PPU emulation is an active topic of research and will be implemented, once the timing has been understood and documented well enough.
See COMPILING.md in the docs
folder.
- Martin Korth: for GBATEK, a good piece of hardware documentation.
- endrift: for prior research and hardware tests.
- destoer: for contributing research, tests and insightful discussions.
- LadyStarbreeze: for contributing research, tests and insightful discussions.
- Pokefan531 and hunterk: for the default GBA color correction algorithm
- Talarubi and Near: for higan's GBA color correction algorithm
- DeSmuME team and Hyllian: xBRZ upscaling code
NanoBoyAdvance is Copyright © 2015 - 2022 fleroviux.
It is licensed under the terms of the GNU General Public License (GPL) 3.0 or any later version. See LICENSE for details.
Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
Footnotes
-
RAR 5.0 is currently not supported. ↩