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Releases: RimNauts/Universum

v2.0.0

30 Oct 14:19
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  • Move game loop from RimNauts to Universum
  • Add mesh generation to allow 3D objects

v1.10.1

15 Aug 08:12
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  • Fix vacuum sealed glass incompatibility with Camera+

v1.10.0

08 Aug 19:45
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  • Force outer space maps to always be brightly lit (This allows solar panels to be 100% effective on space stations)

v1.9.0

07 Aug 09:35
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  • Add patch for Moyo, RedMoyo, Moyo Cartel and Paniel (Thanks to Thekiborg)

v1.8.0

03 Aug 09:49
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  • Add support for different colors of vacuum overlay

v1.7.3

01 Aug 12:15
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  • Fix bug with Camera+ where it would repeat the planet overlay on vacuum when zoomed out

v1.7.2

27 Mar 10:49
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  • Fix temperature not working correctly when switching between maps
  • Remove reflections through Publicizer increasing performance

v1.7.1

15 Mar 20:10
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  • Move world map render to its own method
  • Fix issue with NEO maps not getting patches when looking at map on planet

v1.7.0

14 Mar 00:06
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  • Send map during universum.remove_shadows utility check

v1.6.0

02 Mar 23:09
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  • Further performance improvements by reducing unnecessary cache checks on maps