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RonanCraft edited this page Jun 13, 2023 · 5 revisions

Format

Loot formatting is as follows <chance/weight>:<loot_type>[:<value>]

Example out of 100 weight

60:GEAR:TIER:BRONZE
20:GEAR:TIER:SILVER
15:GEAR:TIER:GOLD
5:GEAR:TIER:PLATINUM

In this example, players will have a 60% chance to get a Bronze tiered item from the Catalog, 20% for Silver, 15% for Gold and 5% for Platinum

Example out of 20 weight

5:GEAR:TIER:BRONZE
15:GEAR:TIER:SILVER

Here players will have a 75% chance of getting a Silver tiered item, and a 25% chance for Bronze

Loot Types

Gear

Argument 1st Value Type 2nd Value Type
Tier GEAR_TIER
Type GEAR_TYPE
TierAndType GEAR_TIER GEAR_TYPE
Catalog CATALOG_ID

Example

- <chance>:GEAR[:ANY] | Any catalog item
- <chance>:GEAR:TIER:<GEAR_TIER> | item with this gear tier
- <chance>:GEAR:TYPE:<GEAR_TYPE>[:ANY] | item with this gear type
- <chance>:GEAR:TIERANDTYPE:<GEAR_TIER>:<GEAR_TYPE> | item with this gear tier and
  type
- <chance>:GEAR:CATALOG:<ID> | Specific catalog item

Catalyst

Argument 1st Value Type 2nd Value Type
Any NONE or Level (1-5)
ELEMENT_TYPE ANY or Level (1-5)

Example

- <chance>:CATALYST:ANY & <chance>:CATALYST:ANY:ANY | Any catalyst element and level
- <chance>:CATALYST:ANY:<1-5> | Any catalyst element with specific level
- <chance>:CATALYST:<ELEMENT_TYPE>:ANY | Catalyst with this element and ANY level
- <chance>:CATALYST:<ELEMENT_TYPE>:<LEVEL> | Catalyst with this element and this level

Coins

Argument 1st Value Type
Amount Positive Integer
Range :

Example

- <chance>:COINS:<AMT> | Coins with set amount
- <chance>:COINS:<MIN>:<MAX> | Coins with random amount

Geodes and Geode Fragments

Argument 1st Value Type
Any Positive Integer
FRAGMENT_TYPE/GEODE_TYPE Amount

Example

- <chance>:GEODE_FRAGMENTS:ANY:<AMOUNT> | Random fragment with set amount
- <chance>:GEODE_FRAGMENTS:<FRAGMENT_TYPE>:<AMOUNT> | Fragment with set amount
- <chance>:GEODE:ANY | Create any type of geode
- <chance>:GEODE:<GEODE_TYPE> | Create a specific geode
  • :TRACKER:ANY | Create any tracker
  • :TRACKER:<TRACKER_TYPE> | Create specific tracker
  • :LAYOUT:ANY | Create any layout
  • :LAYOUT: | Create specific layout
  • :XP_BOOST:: | Create specific xp boost multiplier and duration

File Configurations


Resources


Other

  • API
  • Expansion Packs (Coming Soon)
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