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Add implementation for generating VPolytope from HPolyhedron using qhull #43

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merged 1 commit into from
Oct 24, 2021

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mpetersen94
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Ended up talking with @TobiaMarcucci about this for a while and after I finally figured out how Qhull solves half plane to vertex mapping, I thought I'd PR it. @RussTedrake for review.

@RussTedrake
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Hooray! This is great. I'll merge it here so that I can test it locally.

We need some actual unit tests, too. @mpetersen94 , @TobiaMarcucci, are either of you willing?

@RussTedrake RussTedrake merged commit ed8ff11 into RussTedrake:qhull2 Oct 24, 2021
@TobiaMarcucci
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Happy to help as long as my coding expertise can go. One thing: I think we need to require the HPolyhedron to be bounded for the change of representation to go through? The method hpoly.IsBounded() should do the job?

@mpetersen94 mpetersen94 deleted the qhull_implement branch October 25, 2021 15:00
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3 participants