v1.3.1 RedTechArtTools Unreal Engine 5.2.1 Win64
Note: This is the first full release that is not compatible with 5.0 or 5.1, this is because it has 5.2 code data dependencies, and so the binary data has been saved with a later engine version. 5.0 breaking change made here: 55325b0
Patch Notes:
Compilation errors and fixes for 5.2, #6 #9 #11
Support for 5.2 Asset Action interface changes.
BP accessors for Actor Reference lists to do BP based actor referencing.
Show Widget Dialog BP Function
IsEditorStaticBool in material graph. (Returns true when compilation happens outside of the CookCommandlet.)
Get Default Object BP Function
Barycentric Coordinates Geometry Script generator.
RedBPEnum utility for handling blueprint defined enums from code.
Check Readme for installation and usage information.
Full Changelog: v1.1.3...v1.3.1a