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resolve dependencies
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Rynchodon committed Jan 6, 2017
1 parent 2b8b6af commit b6df03b
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Showing 6 changed files with 25 additions and 17 deletions.
1 change: 1 addition & 0 deletions .gitignore
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Expand Up @@ -40,6 +40,7 @@ local.properties
*.suo
*.user
*.sln.docstates
user.config

# Build results

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13 changes: 9 additions & 4 deletions Injector/Injector.csproj
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Expand Up @@ -66,18 +66,23 @@
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Loader\Loader.csproj">
<Project>{5c2d3832-ddcb-4c1d-855c-5510625db149}</Project>
<Name>Loader</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\global.config" />
<PropertyGroup>
<PostBuildEvent>start cmd.exe /C ""$(ReferencePath)\LoadArms.exe" --author=Rynchodon --repo=Load-ARMS LoadARMS.exe LoadArms.dll "..\..\..\..\Load-ARMS Readme.txt""</PostBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent>start cmd.exe /C ""C:\Games\Steam\SteamApps\common\SpaceEngineers\Bin64\LoadArms.exe" -a=Rynchodon -r=Load-ARMS LoadARMS.exe LoadArms.dll "..\..\..\..\Load-ARMS Readme.txt""</PostBuildEvent>
<PreBuildEvent>
</PreBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
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2 changes: 1 addition & 1 deletion Injector/Properties/VersionInfo.cs
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Expand Up @@ -12,4 +12,4 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.5.0.3")]
[assembly: AssemblyVersion("0.5.0.4")]
16 changes: 4 additions & 12 deletions Loader/Loader.csproj
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Expand Up @@ -32,23 +32,18 @@
<Private>False</Private>
</Reference>
<Reference Include="Sandbox.Common">
<HintPath>..\..\..\..\..\..\..\..\Games\Steam\SteamApps\common\SpaceEngineers\Bin64\Sandbox.Common.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Sandbox.Game">
<HintPath>..\..\..\..\..\..\..\..\Games\Steam\SteamApps\common\SpaceEngineers\Bin64\Sandbox.Game.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Sandbox.Graphics">
<HintPath>..\..\..\..\..\..\..\..\Games\Steam\SteamApps\common\SpaceEngineers\Bin64\Sandbox.Graphics.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SpaceEngineers.Game">
<HintPath>..\..\..\..\..\..\..\..\Games\Steam\SteamApps\common\SpaceEngineers\Bin64\SpaceEngineers.Game.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SpaceEngineers.ObjectBuilders">
<HintPath>..\..\..\..\..\..\..\..\Games\Steam\SteamApps\common\SpaceEngineers\Bin64\SpaceEngineers.ObjectBuilders.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
Expand All @@ -63,24 +58,18 @@
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="VRage">
<HintPath>..\..\..\..\..\..\..\..\Games\Steam\SteamApps\common\SpaceEngineers\Bin64\VRage.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRage.Game">
<HintPath>..\..\..\..\..\..\..\..\Games\Steam\SteamApps\common\SpaceEngineers\Bin64\VRage.Game.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRage.Library, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\..\Games\Steam\SteamApps\common\SpaceEngineers\Bin64\VRage.Library.dll</HintPath>
<Reference Include="VRage.Library">
<Private>False</Private>
</Reference>
<Reference Include="VRage.Math">
<HintPath>..\..\..\..\..\..\..\..\Games\Steam\SteamApps\common\SpaceEngineers\Bin64\VRage.Math.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRage.Scripting">
<HintPath>..\..\..\..\..\..\..\..\Games\Steam\SteamApps\common\SpaceEngineers\Bin64\VRage.Scripting.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
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</PostBuildEvent>
</PropertyGroup>
<Import Project="../packages/UnmanagedExports.1.2.7/tools/RGiesecke.DllExport.targets" Condition="Exists('../packages/UnmanagedExports.1.2.7/tools/RGiesecke.DllExport.targets')" />
<PropertyGroup>
<PreBuildEvent>start cmd.exe /C "$(SolutionDir)\ResolveDependencies.exe"</PreBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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Binary file added ResolveDependencies.exe
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10 changes: 10 additions & 0 deletions global.config
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@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<SpaceEngineersPath>C:\Program Files (x86)\Steam\SteamApps\common\SpaceEngineers</SpaceEngineersPath>
</PropertyGroup>
<Import Project="$(SolutionDir)\user.config" Condition="Exists('$(SolutionDir)\user.config')" />
<PropertyGroup>
<ReferencePath>$(SpaceEngineersPath)\Bin64\</ReferencePath>
</PropertyGroup>
</Project>

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