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Update README.md
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SDraw committed Apr 8, 2023
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8 changes: 4 additions & 4 deletions README.md
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Expand Up @@ -4,12 +4,12 @@ Merged set of MelonLoader mods for ChilloutVR.
| Full name | Short name | Latest version | Available in [CVRMA](https://github.com/knah/CVRMelonAssistant) | Current Status | Notes |
|-----------|------------|----------------|-----------------------------------------------------------------|----------------|-------|
| Avatar Change Info | ml_aci | 1.0.3 | Retired | Retired | Superseded by `Extended Game Notifications`
| Avatar Motion Tweaker | ml_amt | 1.2.4 | Yes, update review | Working |
| Avatar Motion Tweaker | ml_amt | 1.2.4 | Yes | Working |
| Desktop Head Tracking | ml_dht | 1.1.2 | Yes | Working |
| Desktop Reticle Switch | ml_drs | 1.0.0 | Yes | Working |
| Extended Game Notifications | ml_egn | 1.0.1 | Yes | Working
| Four Point Tracking | ml_fpt | 1.0.9 | Retired | Deprecated | In-game feature since 2022r170 update
| Leap Motion Extension | ml_lme | 1.3.3 | Yes, update review | Working |
| Pickup Arm Movement | ml_pam | 1.0.2 | Yes, update review| Working |
| Player Ragdoll Mod | ml_prm | 1.0.0 | Yes, publish review | Working |
| Leap Motion Extension | ml_lme | 1.3.3 | Yes | Working |
| Pickup Arm Movement | ml_pam | 1.0.2 | Yes| Working |
| Player Ragdoll Mod | ml_prm | 1.0.0 | No, publish review | Working |
| Server Connection Info | ml_sci | 1.0.2 | Retired | Retired | Superseded by `Extended Game Notifications`
3 changes: 3 additions & 0 deletions ml_prm/README.md
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Expand Up @@ -13,7 +13,10 @@ Optional mod's settings with [BTKUILib](https://github.com/BTK-Development/BTKUI
* **Switch ragdoll:** turns into ragdoll state and back, made for VR usage primarily.
* **Use hotkey:** enables/disables ragdoll state switch with `R` key; `true` by default.
* **Restore position:** returns to position of ragdoll state activation upon ragdoll state exit; `false` by default.
* **Use gravity:** enables/disables gravity for ragdoll; `true` by default.
* **Velocity multiplier:** velocity force multiplier based on player's movement direction; `2.0` by default.
* **Movement drag:** movement resistance; `1.0` by default.
* **Angular movement drag:** angular movement resistance; `0.5` by default.

# Notes
* Incompatible with `Follow hips on IK override` option in AvatarMotionTweaker.
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