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Merged set of MelonLoader mods for ChilloutVR. | ||
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**State table for game build 2022r170:** | ||
**State table for game build 2022r170p1:** | ||
| Full name | Short name | Latest version | Available in [CVRMA](https://github.com/knah/CVRMelonAssistant) | Current Status | Notes | | ||
|-----------|------------|----------------|-----------------------------------------------------------------|----------------|-------| | ||
| Avatar Change Info | ml_aci | 1.0.3 | Retired | Retired | Superseded by `Extended Game Notifications` | ||
| Avatar Motion Tweaker | ml_amt | 1.2.3 | Yes, update review | Working | | ||
| Desktop Head Tracking | ml_dht | 1.1.1 | Yes | Working | | ||
| Desktop Head Tracking | ml_dht | 1.1.2 | Yes | Working | | ||
| Desktop Reticle Switch | ml_drs | 1.0.0 | Yes | Working | | ||
| Extended Game Notifications | ml_egn | 1.0.1 | Yes | Working | ||
| Four Point Tracking | ml_fpt | 1.0.9 | Retired | Deprecated | In-game feature since 2022r170 update | ||
| Leap Motion Extension | ml_lme | 1.3.1 | Yes, update review | Working | | ||
| Pickup Arm Movement | ml_pam | 1.0.1 | Retired, update review | Working | | ||
| Pickup Arm Movement | ml_pam | 1.0.2 | Retired, update review | Working | | ||
| Server Connection Info | ml_sci | 1.0.2 | Retired | Retired | Superseded by `Extended Game Notifications` |
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using System.Reflection; | ||
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[assembly: AssemblyTitle("DesktopHeadTracking")] | ||
[assembly: AssemblyVersion("1.1.1")] | ||
[assembly: AssemblyFileVersion("1.1.1")] | ||
[assembly: AssemblyVersion("1.1.2")] | ||
[assembly: AssemblyFileVersion("1.1.2")] | ||
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[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.1.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] | ||
[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.1.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] | ||
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] | ||
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] | ||
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)] |
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using System.Reflection; | ||
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[assembly: AssemblyTitle("LeapMotionExtension")] | ||
[assembly: AssemblyVersion("1.3.1")] | ||
[assembly: AssemblyFileVersion("1.3.1")] | ||
[assembly: AssemblyVersion("1.3.2")] | ||
[assembly: AssemblyFileVersion("1.3.2")] | ||
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[assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.3.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] | ||
[assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.3.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] | ||
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] | ||
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] | ||
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)] |