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SEServerExtender 0.2.6.0

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@chessmaster42 chessmaster42 released this 27 Jul 18:29
· 217 commits to master since this release
  • Set cube grid name to "Beacon" if beacon was found but custom name was not set
  • Enabled chat commands for admin clients
  • Added "/tp" chat command to teleport entities
  • Added "/list" chat command to dump out diagnostic totals of different entity types
  • Added /stop, /getid, and /save chat commands
  • Added floating objects and static cube grids to the /delete chat command
  • Added /owner that will reset the owner of all blocks in a given cube grid to the value specified
  • Added /export that will export the specified cube grid to /Mods/Exports/somecubegridname.sbc
  • Started on /import command that is the reverse of the /export command
  • Added /spawn command to spawn random ships or ships defined in spawn groups-Added some more functionality for factions management
  • Added timer to Server that calls SaveManager.Save() on a static interval of 2 minutes (will be configurable later)
  • Added Delete button to Factions tab for deleting factions and members (but not join requests)
  • Added display of input and output inventory contents of ProductionBlockEntity to Entities tree view
  • Added SteamId property to CharacterEntity that uses the new player mapping system
  • Added HackSpeedMultiplier, RealisticSound, PermanentDeath and ClientCanSave properties to the server config definition
  • And TONS of bug fixes and internal improvements!