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Optimized simple patterns with non cuboid shapes
Build #414: Commit 25d5a3b pushed by SIsilicon
December 18, 2024 19:10 36s master
December 18, 2024 19:10 36s
Fixed overlay and erosion brushes not undoing
Build #413: Commit fbfd7b2 pushed by SIsilicon
December 18, 2024 19:09 34s master
December 18, 2024 19:09 34s
Slightly improved performance of erosion brush
Build #412: Commit 3238902 pushed by SIsilicon
December 18, 2024 15:36 53s master
December 18, 2024 15:36 53s
Fixed advanced rotations of large structures
Build #411: Commit 9fe7b45 pushed by SIsilicon
December 18, 2024 15:00 57s master
December 18, 2024 15:00 57s
Attempted to fix flip
Build #410: Commit c3de527 pushed by SIsilicon
December 12, 2024 00:20 1m 10s master
December 12, 2024 00:20 1m 10s
Fixed potential structure leak
Build #409: Commit 221d565 pushed by SIsilicon
December 2, 2024 22:40 47s master
December 2, 2024 22:40 47s
New Crowdin updates (#292)
Build #408: Commit 54ee8f8 pushed by SIsilicon
December 2, 2024 04:08 35s master
December 2, 2024 04:08 35s
New Crowdin updates
Build #407: Pull request #292 synchronize by SIsilicon
December 2, 2024 04:08 41s l10n_master
December 2, 2024 04:08 41s
Fixed lint error
Build #406: Commit 2ca22ef pushed by SIsilicon
December 2, 2024 03:56 38s master
December 2, 2024 03:56 38s
Fixed jumpto command
Build #405: Commit 36c3b56 pushed by SIsilicon
December 2, 2024 03:55 34s master
December 2, 2024 03:55 34s
Made it so jumpto does not fail when aiming at nothing
Build #404: Commit 834a238 pushed by SIsilicon
November 30, 2024 18:42 31s master
November 30, 2024 18:42 31s
Fixed session deletion if undefined
Build #403: Commit d679fd3 pushed by SIsilicon
November 26, 2024 22:50 33s master
November 26, 2024 22:50 33s
Fixed heightmap smoothing
Build #402: Commit 34c8322 pushed by SIsilicon
November 23, 2024 17:27 36s master
November 23, 2024 17:27 36s
Improved gradient command
Build #401: Commit 384584e pushed by SIsilicon
November 23, 2024 16:24 32s master
November 23, 2024 16:24 32s
Removed duplicate translation keys
Build #400: Commit a150225 pushed by SIsilicon
November 23, 2024 15:38 1m 16s master
November 23, 2024 15:38 1m 16s
Updated region buffer / structure system
Build #399: Commit 47bab32 pushed by SIsilicon
November 23, 2024 15:32 1m 22s master
November 23, 2024 15:32 1m 22s
Added "light" gradient shape
Build #398: Commit 5cbca06 pushed by SIsilicon
November 6, 2024 02:36 38s master
November 6, 2024 02:36 38s
Small improvement to vector length calculation
Build #397: Commit 2b185e9 pushed by SIsilicon
November 5, 2024 19:54 39s master
November 5, 2024 19:54 39s
made placePosition used by #shadow not be the player's head
Build #396: Commit 1d569d3 pushed by SIsilicon
November 5, 2024 03:42 33s master
November 5, 2024 03:42 33s
Added #shadow mask
Build #395: Commit cd77f1c pushed by SIsilicon
November 5, 2024 02:45 37s master
November 5, 2024 02:45 37s
Improved simple pattern/mask logic;
Build #394: Commit 25cd1b9 pushed by SIsilicon
November 4, 2024 04:55 45s master
November 4, 2024 04:55 45s
Added ;revolve command
Build #393: Commit 24b5319 pushed by SIsilicon
November 3, 2024 23:44 48s master
November 3, 2024 23:44 48s
Bumped version supported to 1.21.50
Build #392: Commit b5f6ec2 pushed by SIsilicon
November 1, 2024 16:53 47s master
November 1, 2024 16:53 47s
Fixed database not getting loaded properly
Build #391: Commit 72ef154 pushed by SIsilicon
November 1, 2024 15:57 38s master
November 1, 2024 15:57 38s
Ran formatter
Build #390: Commit ad60da3 pushed by SIsilicon
October 13, 2024 22:25 41s master
October 13, 2024 22:25 41s