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rewrote some stuff and finished 99% of title card!
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except polyrhythm....
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ShaffySwitcher committed Oct 27, 2022
1 parent d9d3f09 commit 15f031a
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*.bak
# GBA Save State (?)
*.sgm
# mGBA Save State
*.ss1
*.ss2
*.ss3
*.ss4
*.ss5
*.ss6
*.ss7
*.ss8
*.ss9
# Gameshark GBA Save
*.sps
# FLIPS Configuration
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Those tools have no documentation and were created by various people at multiple years interval, some of them really are trial-and-error.

"accents patch.txt" - Documentation on the accents patch.

However from what I remember:
- 4BPP to OAM: Add a padding to any file you give to it for it to work with the RhythmHeavenOAMEditor.
- nmap: Texture extractor(?)
- RhythmHeavenOAMEditor: It's in the name.
- crystaltile2: GFX editor.

The IPS adds probably some obscure binhacks for some emulator (vba?) to log the location of the sprite.
And the Lua script probably is the thing that works with it.
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