Skip to content

Commit

Permalink
2.8.1
Browse files Browse the repository at this point in the history
Updated default piece pack so glass and stained glass walls no longer overwrite glass pane recipes. Whoops!

From previous commits: Pieces can now emit redstone signals.
  • Loading branch information
Shnupbups committed Sep 9, 2019
1 parent 9514a97 commit 7d20f2a
Show file tree
Hide file tree
Showing 4 changed files with 20 additions and 20 deletions.
2 changes: 1 addition & 1 deletion gradle.properties
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ org.gradle.jvmargs=-Xmx1G
loader_version=0.6.1+build.165

# Mod Properties
mod_version = 2.8.0
mod_version = 2.8.1
maven_group = com.shnupbups
archives_base_name = extrapieces

Expand Down
2 changes: 1 addition & 1 deletion src/main/java/com/shnupbups/extrapieces/ExtraPieces.java
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@
public class ExtraPieces implements ModInitializer {
public static final String mod_id = "extrapieces";
public static final String mod_name = "Extra Pieces";
public static final String piece_pack_version = "2.8.0";
public static final String piece_pack_version = "2.8.1";
public static final Logger logger = LogManager.getFormatterLogger(mod_name);

public static ArtificeResourcePack datapack;
Expand Down
34 changes: 17 additions & 17 deletions src/main/java/com/shnupbups/extrapieces/register/ModBlocks.java
Original file line number Diff line number Diff line change
Expand Up @@ -320,23 +320,23 @@ public static void generateDefaultSets() {
STRIPPED_JUNGLE_WOOD_PIECES = PieceSets.createDefaultSet(Blocks.STRIPPED_JUNGLE_WOOD, "stripped_jungle_wood").setTexture("stripped_jungle_log");
STRIPPED_ACACIA_WOOD_PIECES = PieceSets.createDefaultSet(Blocks.STRIPPED_ACACIA_WOOD, "stripped_acacia_wood").setTexture("stripped_acacia_log");
STRIPPED_DARK_OAK_WOOD_PIECES = PieceSets.createDefaultSet(Blocks.STRIPPED_DARK_OAK_WOOD, "stripped_dark_oak_wood").setTexture("stripped_dark_oak_log");
GLASS_PIECES = PieceSets.createDefaultSet(Blocks.GLASS, "glass");
WHITE_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.WHITE_STAINED_GLASS, "white_stained_glass");
ORANGE_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.ORANGE_STAINED_GLASS, "orange_stained_glass");
MAGENTA_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.MAGENTA_STAINED_GLASS, "magenta_stained_glass");
LIGHT_BLUE_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.LIGHT_BLUE_STAINED_GLASS, "light_blue_stained_glass");
YELLOW_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.YELLOW_STAINED_GLASS, "yellow_stained_glass");
LIME_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.LIME_STAINED_GLASS, "lime_stained_glass");
PINK_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.PINK_STAINED_GLASS, "pink_stained_glass");
GRAY_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.GRAY_STAINED_GLASS, "gray_stained_glass");
LIGHT_GRAY_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.LIGHT_GRAY_STAINED_GLASS, "light_gray_stained_glass");
CYAN_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.CYAN_STAINED_GLASS, "cyan_stained_glass");
PURPLE_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.PURPLE_STAINED_GLASS, "purple_stained_glass");
BLUE_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.BLUE_STAINED_GLASS, "blue_stained_glass");
BROWN_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.BROWN_STAINED_GLASS, "brown_stained_glass");
GREEN_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.GREEN_STAINED_GLASS, "green_stained_glass");
RED_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.RED_STAINED_GLASS, "red_stained_glass");
BLACK_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.BLACK_STAINED_GLASS, "black_stained_glass");
GLASS_PIECES = PieceSets.createDefaultSet(Blocks.GLASS, "glass").setUncraftable(PieceTypes.WALL);
WHITE_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.WHITE_STAINED_GLASS, "white_stained_glass").setUncraftable(PieceTypes.WALL);
ORANGE_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.ORANGE_STAINED_GLASS, "orange_stained_glass").setUncraftable(PieceTypes.WALL);
MAGENTA_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.MAGENTA_STAINED_GLASS, "magenta_stained_glass").setUncraftable(PieceTypes.WALL);
LIGHT_BLUE_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.LIGHT_BLUE_STAINED_GLASS, "light_blue_stained_glass").setUncraftable(PieceTypes.WALL);
YELLOW_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.YELLOW_STAINED_GLASS, "yellow_stained_glass").setUncraftable(PieceTypes.WALL);
LIME_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.LIME_STAINED_GLASS, "lime_stained_glass").setUncraftable(PieceTypes.WALL);
PINK_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.PINK_STAINED_GLASS, "pink_stained_glass").setUncraftable(PieceTypes.WALL);
GRAY_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.GRAY_STAINED_GLASS, "gray_stained_glass").setUncraftable(PieceTypes.WALL);
LIGHT_GRAY_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.LIGHT_GRAY_STAINED_GLASS, "light_gray_stained_glass").setUncraftable(PieceTypes.WALL);
CYAN_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.CYAN_STAINED_GLASS, "cyan_stained_glass").setUncraftable(PieceTypes.WALL);
PURPLE_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.PURPLE_STAINED_GLASS, "purple_stained_glass").setUncraftable(PieceTypes.WALL);
BLUE_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.BLUE_STAINED_GLASS, "blue_stained_glass").setUncraftable(PieceTypes.WALL);
BROWN_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.BROWN_STAINED_GLASS, "brown_stained_glass").setUncraftable(PieceTypes.WALL);
GREEN_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.GREEN_STAINED_GLASS, "green_stained_glass").setUncraftable(PieceTypes.WALL);
RED_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.RED_STAINED_GLASS, "red_stained_glass").setUncraftable(PieceTypes.WALL);
BLACK_STAINED_GLASS_PIECES = PieceSets.createDefaultSet(Blocks.BLACK_STAINED_GLASS, "black_stained_glass").setUncraftable(PieceTypes.WALL);
ExtraPieces.debugLog("Generated Default Sets");
}

Expand Down
2 changes: 1 addition & 1 deletion src/main/resources/fabric.mod.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"schemaVersion": 1,
"id": "extrapieces",
"version": "2.8.0",
"version": "2.8.1",

"name": "Extra Pieces",
"description": "Adds more block shapes to Minecraft!",
Expand Down

0 comments on commit 7d20f2a

Please sign in to comment.