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Move TransMapCrossroads
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out from in between TransTear and TransTearWithGrub
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AlexKnauth committed Jan 30, 2025
1 parent 85ca0eb commit b76fd68
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion HollowKnightComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -652,8 +652,8 @@ private SplitterAction CheckSplit(SplitName split, string nextScene, string scen
case SplitName.TransClaw: shouldSplit = mem.PlayerData<bool>(Offset.hasWallJump) && nextScene != currScene; break;
case SplitName.TransGorgeousHusk: shouldSplit = mem.PlayerData<bool>(Offset.killedGorgeousHusk) && nextScene != currScene; break;
case SplitName.TransDescendingDark: shouldSplit = mem.PlayerData<int>(Offset.quakeLevel) == 2 && nextScene != currScene; break;
case SplitName.TransTear: shouldSplit = mem.PlayerData<bool>(Offset.hasAcidArmour) && nextScene != currScene; break;
case SplitName.TransMapCrossroads: shouldSplit = mem.PlayerData<bool>(Offset.mapCrossroads) && nextScene != currScene; break;
case SplitName.TransTear: shouldSplit = mem.PlayerData<bool>(Offset.hasAcidArmour) && nextScene != currScene; break;
case SplitName.TransTearWithGrub:
shouldSplit =
mem.PlayerData<bool>(Offset.hasAcidArmour)
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4 changes: 2 additions & 2 deletions HollowKnightSplitSettings.cs
Original file line number Diff line number Diff line change
Expand Up @@ -780,10 +780,10 @@ public enum SplitName {
TransShadeSoul,
[Description("Has Descending Dark (Transition)"), ToolTip("Splits on transition after Descending Dark acquired")]
TransDescendingDark,
[Description("Has Isma's Tear (Transition)"), ToolTip("Splits on transition after Isma's Tear acquired")]
TransTear,
[Description("Has Map Crossroads (Transition)"), ToolTip("Splits on transition after Crossroads Map acquired")]
TransMapCrossroads,
[Description("Has Isma's Tear (Transition)"), ToolTip("Splits on transition after Isma's Tear acquired")]
TransTear,
[Description("Isma's Tear with Grub (Transition)"), ToolTip("Splits on transition after collecting Isma's Tear and saving the grub in Isma's Grove")]
TransTearWithGrub,
[Description("Junk Pit (Transition)"), ToolTip("Splits on transition into Junk Pit")]
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