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Radek
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# Continuous Integration (CI) is the practice, in software | ||
# engineering, of merging all developer working copies with a shared mainline | ||
# several times a day < http://docs.platformio.org/page/ci/index.html > | ||
# | ||
# Documentation: | ||
# | ||
# * Travis CI Embedded Builds with PlatformIO | ||
# < https://docs.travis-ci.com/user/integration/platformio/ > | ||
# | ||
# * PlatformIO integration with Travis CI | ||
# < http://docs.platformio.org/page/ci/travis.html > | ||
# | ||
# * User Guide for `platformio ci` command | ||
# < http://docs.platformio.org/page/userguide/cmd_ci.html > | ||
# | ||
# | ||
# Please choice one of the following templates (proposed below) and uncomment | ||
# it (remove "# " before each line) or use own configuration according to the | ||
# Travis CI documentation (see above). | ||
# | ||
|
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# | ||
# Template #1: General project. Test it using existing `platformio.ini`. | ||
# | ||
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# language: python | ||
# python: | ||
# - "2.7" | ||
# | ||
# sudo: false | ||
# cache: | ||
# directories: | ||
# - "~/.platformio" | ||
# | ||
# install: | ||
# - pip install -U platformio | ||
# - platformio update | ||
# | ||
# script: | ||
# - platformio run | ||
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|
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# | ||
# Template #2: The project is intended to by used as a library with examples | ||
# | ||
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# language: python | ||
# python: | ||
# - "2.7" | ||
# | ||
# sudo: false | ||
# cache: | ||
# directories: | ||
# - "~/.platformio" | ||
# | ||
# env: | ||
# - PLATFORMIO_CI_SRC=path/to/test/file.c | ||
# - PLATFORMIO_CI_SRC=examples/file.ino | ||
# - PLATFORMIO_CI_SRC=path/to/test/directory | ||
# | ||
# install: | ||
# - pip install -U platformio | ||
# - platformio update | ||
# | ||
# script: | ||
# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N |
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{ | ||
// See http://go.microsoft.com/fwlink/?LinkId=827846 | ||
// for the documentation about the extensions.json format | ||
"recommendations": [ | ||
"platformio.platformio-ide" | ||
] | ||
} |
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{ | ||
"terminal.integrated.env.windows": { | ||
"PATH": "C:\\Users\\Radek\\.platformio\\penv\\Scripts;C:\\Users\\Radek\\.platformio\\penv;C:\\Program Files (x86)\\Common Files\\Oracle\\Java\\javapath;D:\\Python\\Scripts\\;D:\\Python\\;C:\\Windows\\system32;C:\\Windows;C:\\Windows\\System32\\Wbem;C:\\Windows\\System32\\WindowsPowerShell\\v1.0\\;C:\\Program Files (x86)\\NVIDIA Corporation\\PhysX\\Common;C:\\WINDOWS\\system32;C:\\WINDOWS;C:\\WINDOWS\\System32\\Wbem;C:\\WINDOWS\\System32\\WindowsPowerShell\\v1.0\\;D:\\Git\\cmd;E:\\XAMPP\\php;C:\\Program Files\\dotnet\\;C:\\Program Files\\Microsoft SQL Server\\130\\Tools\\Binn\\;C:\\WINDOWS\\System32\\OpenSSH\\;E:\\Java\\bin;E:\\Programy\\nodejs\\;C:\\ProgramData\\ComposerSetup\\bin;D:\\Programy SSD\\Microsoft VS Code\\bin;E:\\Ruby25-x64\\Ruby\\bin;C:\\Users\\Radek\\AppData\\Local\\Microsoft\\WindowsApps;C:\\Users\\Radek\\AppData\\Local\\atom\\bin;C:\\Users\\Radek\\AppData\\Local\\GitHubDesktop\\bin;D:\\Programy SSD\\Microsoft VS Code\\bin;C:\\Users\\Radek\\AppData\\Local\\Microsoft\\WindowsApps;C:\\Users\\Radek\\AppData\\Roaming\\npm;C:\\Users\\Radek\\AppData\\Roaming\\Composer\\vendor\\bin;C:\\Program Files (x86)\\Common Files\\Oracle\\Java\\javapath;D:\\Python\\Scripts\\;D:\\Python\\;C:\\Windows\\system32;C:\\Windows;C:\\Windows\\System32\\Wbem;C:\\Windows\\System32\\WindowsPowerShell\\v1.0\\;C:\\Program Files (x86)\\NVIDIA Corporation\\PhysX\\Common;C:\\WINDOWS\\system32;C:\\WINDOWS;C:\\WINDOWS\\System32\\Wbem;C:\\WINDOWS\\System32\\WindowsPowerShell\\v1.0\\;D:\\Git\\cmd;E:\\XAMPP\\php;C:\\Program Files\\dotnet\\;C:\\Program Files\\Microsoft SQL Server\\130\\Tools\\Binn\\;C:\\WINDOWS\\System32\\OpenSSH\\;E:\\Java\\bin;E:\\Programy\\nodejs\\;C:\\ProgramData\\ComposerSetup\\bin;D:\\Programy SSD\\Microsoft VS Code\\bin;E:\\Ruby25-x64\\Ruby\\bin;C:\\Users\\Radek\\AppData\\Local\\Microsoft\\WindowsApps;C:\\Users\\Radek\\AppData\\Local\\atom\\bin;C:\\Users\\Radek\\AppData\\Local\\GitHubDesktop\\bin;D:\\Programy SSD\\Microsoft VS Code\\bin;C:\\Users\\Radek\\AppData\\Local\\Microsoft\\WindowsApps;C:\\Users\\Radek\\AppData\\Roaming\\npm;C:\\Users\\Radek\\AppData\\Roaming\\Composer\\vendor\\bin", | ||
"PLATFORMIO_CALLER": "vscode" | ||
}, | ||
"C_Cpp.dimInactiveRegions": false | ||
} |
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This directory is intended for the project specific (private) libraries. | ||
PlatformIO will compile them to static libraries and link to executable file. | ||
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The source code of each library should be placed in separate directory, like | ||
"lib/private_lib/[here are source files]". | ||
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For example, see how can be organized `Foo` and `Bar` libraries: | ||
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|--lib | ||
| | | ||
| |--Bar | ||
| | |--docs | ||
| | |--examples | ||
| | |--src | ||
| | |- Bar.c | ||
| | |- Bar.h | ||
| | |- library.json (optional, custom build options, etc) http://docs.platformio.org/page/librarymanager/config.html | ||
| | | ||
| |--Foo | ||
| | |- Foo.c | ||
| | |- Foo.h | ||
| | | ||
| |- readme.txt --> THIS FILE | ||
| | ||
|- platformio.ini | ||
|--src | ||
|- main.c | ||
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Then in `src/main.c` you should use: | ||
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#include <Foo.h> | ||
#include <Bar.h> | ||
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// rest H/C/CPP code | ||
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PlatformIO will find your libraries automatically, configure preprocessor's | ||
include paths and build them. | ||
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More information about PlatformIO Library Dependency Finder | ||
- http://docs.platformio.org/page/librarymanager/ldf.html |
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; PlatformIO Project Configuration File | ||
; | ||
; Build options: build flags, source filter | ||
; Upload options: custom upload port, speed and extra flags | ||
; Library options: dependencies, extra library storages | ||
; Advanced options: extra scripting | ||
; | ||
; Please visit documentation for the other options and examples | ||
; http://docs.platformio.org/page/projectconf.html | ||
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[env:esp32dev] | ||
platform = espressif32 | ||
board = esp32dev | ||
framework = arduino | ||
monitor_speed = 115200 |
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/* | ||
Video: https://www.youtube.com/watch?v=oCMOYS71NIU | ||
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp | ||
Ported to Arduino ESP32 by Evandro Copercini | ||
Create a BLE server that, once we receive a connection, will send periodic notifications. | ||
The service advertises itself as: 6E400001-B5A3-F393-E0A9-E50E24DCCA9E | ||
Has a characteristic of: 6E400002-B5A3-F393-E0A9-E50E24DCCA9E - used for receiving data with "WRITE" | ||
Has a characteristic of: 6E400003-B5A3-F393-E0A9-E50E24DCCA9E - used to send data with "NOTIFY" | ||
The design of creating the BLE server is: | ||
1. Create a BLE Server | ||
2. Create a BLE Service | ||
3. Create a BLE Characteristic on the Service | ||
4. Create a BLE Descriptor on the characteristic | ||
5. Start the service. | ||
6. Start advertising. | ||
In this example rxValue is the data received (only accessible inside that function). | ||
And txValue is the data to be sent, in this example just a byte incremented every second. | ||
*/ | ||
#include <BLEDevice.h> | ||
#include <BLEServer.h> | ||
#include <BLEUtils.h> | ||
#include <BLE2902.h> | ||
#include <Arduino.h> | ||
#include <Adafruit_NeoPixel.h> | ||
#ifdef __AVR__ | ||
#include <avr/power.h> | ||
#endif | ||
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BLECharacteristic *pCharacteristic; | ||
bool deviceConnected = false; | ||
float txValue = 0; | ||
const int readPin = 32; // Use GPIO number. See ESP32 board pinouts | ||
const int LED = 2; // Could be different depending on the dev board. I used the DOIT ESP32 dev board. | ||
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//std::string rxValue; // Could also make this a global var to access it in loop() | ||
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// See the following for generating UUIDs: | ||
// https://www.uuidgenerator.net/ | ||
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#define SERVICE_UUID "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID | ||
#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E" | ||
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E" | ||
#define PIN 22 | ||
#define NUMPIXELS 144 | ||
int delayval = 500; // delay for half a second | ||
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800); | ||
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class MyServerCallbacks : public BLEServerCallbacks | ||
{ | ||
void onConnect(BLEServer *pServer) | ||
{ | ||
deviceConnected = true; | ||
}; | ||
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void onDisconnect(BLEServer *pServer) | ||
{ | ||
deviceConnected = false; | ||
} | ||
}; | ||
void colorWipe(uint32_t c, uint8_t wait) | ||
{ | ||
for (uint16_t i = 0; i < pixels.numPixels()+1; i++) | ||
{ | ||
pixels.setPixelColor(i, c); | ||
pixels.show(); | ||
delay(wait); | ||
} | ||
} | ||
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uint32_t Wheel(byte WheelPos) | ||
{ | ||
WheelPos = 255 - WheelPos; | ||
if (WheelPos < 85) | ||
{ | ||
return pixels.Color(255 - WheelPos * 3, 0, WheelPos * 3); | ||
} | ||
if (WheelPos < 170) | ||
{ | ||
WheelPos -= 85; | ||
return pixels.Color(0, WheelPos * 3, 255 - WheelPos * 3); | ||
} | ||
WheelPos -= 170; | ||
return pixels.Color(WheelPos * 3, 255 - WheelPos * 3, 0); | ||
} | ||
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void rainbow(uint8_t wait) | ||
{ | ||
uint16_t i, j; | ||
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for (j = 0; j < 256; j++) | ||
{ | ||
for (i = 0; i < pixels.numPixels(); i++) | ||
{ | ||
pixels.setPixelColor(i, Wheel((i + j) & 255)); | ||
} | ||
pixels.show(); | ||
delay(wait); | ||
} | ||
} | ||
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void theaterChase(uint32_t c, uint8_t wait) | ||
{ | ||
for (int j = 0; j < 10; j++) | ||
{ //do 10 cycles of chasing | ||
for (int q = 0; q < 3; q++) | ||
{ | ||
for (uint16_t i = 0; i < pixels.numPixels(); i = i + 3) | ||
{ | ||
pixels.setPixelColor(i + q, c); //turn every third pixel on | ||
} | ||
pixels.show(); | ||
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delay(wait); | ||
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for (uint16_t i = 0; i < pixels.numPixels(); i = i + 3) | ||
{ | ||
pixels.setPixelColor(i + q, 0); //turn every third pixel off | ||
} | ||
} | ||
} | ||
} | ||
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class MyCallbacks : public BLECharacteristicCallbacks | ||
{ | ||
void onWrite(BLECharacteristic *pCharacteristic) | ||
{ | ||
std::string rxValue = pCharacteristic->getValue(); | ||
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if (rxValue.length() > 0) | ||
{ | ||
Serial.print("Received Value: "); | ||
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for (int i = 0; i < rxValue.length(); i++) | ||
{ | ||
Serial.print(rxValue[i]); | ||
} | ||
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Serial.println(); | ||
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// Do stuff based on the command received from the app | ||
if (rxValue.find("A") != -1) | ||
{ | ||
Serial.print("Turning ON!"); | ||
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colorWipe(pixels.Color(0, 255, 255), 50); // Green | ||
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Serial.print("koniec animacji on"); | ||
} | ||
else if (rxValue.find("B") != -1) | ||
{ | ||
Serial.print("Turning OFF!"); | ||
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colorWipe(pixels.Color(0, 255, 0), 50); // Green | ||
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Serial.print("koniec animacji off"); | ||
} | ||
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Serial.println(); | ||
Serial.println("*********"); | ||
} | ||
} | ||
}; | ||
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void setup() | ||
{ | ||
Serial.begin(115200); | ||
pixels.begin(); | ||
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// Create the BLE Device | ||
BLEDevice::init("ESP32 UART Test"); // Give it a name | ||
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// Create the BLE Server | ||
BLEServer *pServer = BLEDevice::createServer(); | ||
pServer->setCallbacks(new MyServerCallbacks()); | ||
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// Create the BLE Service | ||
BLEService *pService = pServer->createService(SERVICE_UUID); | ||
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// Create a BLE Characteristic | ||
pCharacteristic = pService->createCharacteristic( | ||
CHARACTERISTIC_UUID_TX, | ||
BLECharacteristic::PROPERTY_NOTIFY); | ||
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pCharacteristic->addDescriptor(new BLE2902()); | ||
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BLECharacteristic *pCharacteristic = pService->createCharacteristic( | ||
CHARACTERISTIC_UUID_RX, | ||
BLECharacteristic::PROPERTY_WRITE); | ||
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pCharacteristic->setCallbacks(new MyCallbacks()); | ||
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// Start the service | ||
pService->start(); | ||
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// Start advertising | ||
pServer->getAdvertising()->start(); | ||
Serial.println("Waiting a client connection to notify..."); | ||
} | ||
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void loop() | ||
{ | ||
if (deviceConnected) | ||
{ | ||
// Fabricate some arbitrary junk for now... | ||
txValue = analogRead(readPin) / 3.456; // This could be an actual sensor reading! | ||
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// Let's convert the value to a char array: | ||
char txString[8]; // make sure this is big enuffz | ||
dtostrf(txValue, 1, 2, txString); // float_val, min_width, digits_after_decimal, char_buffer | ||
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// pCharacteristic->setValue(&txValue, 1); // To send the integer value | ||
// pCharacteristic->setValue("Hello!"); // Sending a test message | ||
pCharacteristic->setValue(txString); | ||
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pCharacteristic->notify(); // Send the value to the app! | ||
// Serial.print("*** Sent Value: "); | ||
// Serial.print(txString); | ||
// Serial.println(" ***"); | ||
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// You can add the rxValue checks down here instead | ||
// if you set "rxValue" as a global var at the top! | ||
// Note you will have to delete "std::string" declaration | ||
// of "rxValue" in the callback function. | ||
// if (rxValue.find("A") != -1) { | ||
// Serial.println("Turning ON!"); | ||
// colorWipe(pixels.Color(255, 255, 0), 2); | ||
// } | ||
// else if (rxValue.find("B") != -1) { | ||
// Serial.println("Turning OFF!"); | ||
// colorWipe(pixels.Color(0, 0, 255), 2); | ||
// } | ||
} | ||
delay(1000); | ||
} |