Beta Release 0.7
Pre-release
Pre-release
This is the first beta release compatible with build R39 of the Commander X16. It is not compatible with earlier builds.
Includes both an image of a fully populated SD card and the binary files to load from the host file system into the emulator.
chasevault_sd.img -- SD image. May be loaded into emulator "x16emu -sdcard chasevault_sd.img"
Contains the following files (all also included with this release on their own):
- CHASVALT.PRG -- Program to LOAD from BASIC prompt and RUN
- TILEMAP.BIN - 128x128 map of 16x16 tiles, loaded by program to VRAM
- LOADMAP.BIN - 32x32 map of 16x16 tiles, loaded to VRAM to display load screen until final tilemap is loaded.
- SPRITES.BIN - 16x16 4bpp sprite frames, loaded by program to VRAM
- TILES.BIN - 16x16 4bpp tiles, loaded by program to VRAM
- PAL.BIN - custom palette, loaded by program to VERA register
- SPRTATTR.BIN - initial sprite attributes, loaded by program to VERA registers
- STARTBG.BIN - start screen background bitmap, loaded by program directly to VRAM at start
- BITMAP.BIN - game level background bitmap, loaded by program to banked RAM at start, then replaces STARTBG.BIN in VRAM after start
- NORMX.BIN - vector normalization X-value lookup table, loaded by program to banked RAM
- NORMY.BIN - vector normalization Y-value lookup table, loaded by program to banked RAM
- MUSIC.BIN - music for YM2151 FM synthesizer
- WINMUSIC.BIN - music for winners only
Issues Resolved:
#15 - Tearing at top of screen removed while scrolling