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Beta Release 0.7

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@SlithyMatt SlithyMatt released this 03 Apr 22:19
· 1 commit to master since this release

This is the first beta release compatible with build R39 of the Commander X16. It is not compatible with earlier builds.

Includes both an image of a fully populated SD card and the binary files to load from the host file system into the emulator.

chasevault_sd.img -- SD image. May be loaded into emulator "x16emu -sdcard chasevault_sd.img"

Contains the following files (all also included with this release on their own):

  • CHASVALT.PRG -- Program to LOAD from BASIC prompt and RUN
  • TILEMAP.BIN - 128x128 map of 16x16 tiles, loaded by program to VRAM
  • LOADMAP.BIN - 32x32 map of 16x16 tiles, loaded to VRAM to display load screen until final tilemap is loaded.
  • SPRITES.BIN - 16x16 4bpp sprite frames, loaded by program to VRAM
  • TILES.BIN - 16x16 4bpp tiles, loaded by program to VRAM
  • PAL.BIN - custom palette, loaded by program to VERA register
  • SPRTATTR.BIN - initial sprite attributes, loaded by program to VERA registers
  • STARTBG.BIN - start screen background bitmap, loaded by program directly to VRAM at start
  • BITMAP.BIN - game level background bitmap, loaded by program to banked RAM at start, then replaces STARTBG.BIN in VRAM after start
  • NORMX.BIN - vector normalization X-value lookup table, loaded by program to banked RAM
  • NORMY.BIN - vector normalization Y-value lookup table, loaded by program to banked RAM
  • MUSIC.BIN - music for YM2151 FM synthesizer
  • WINMUSIC.BIN - music for winners only

Issues Resolved:
#15 - Tearing at top of screen removed while scrolling