Releases: Sollace/Presence-Footsteps
Presence Footsteps r16 for Minecraft 1.14.4
The long-awaited 1.14 update is HERE! This is also the first "r" version I'm publishing, marking the point where I (and the MineLP modding team) officially take over development of Presence Footsteps.
This is a complete overhaul of the entire codebase to make it run better, and also easier for myself to update. Most notable change is the lack of an external resourcepack: You don't need it any more! Everything you need for the base game is included with the mod jar.
Modders / Resourcepacks
All assets (sans sounds) are documented here on the repo for modders and resourcepack creators to look at and add support for themselves.
Adding support for your custom blocks is as simple as creating your own resourcepack and loading them into the game.
It's worth noting that a lot has changed, and anyone with an existing resourcepack will have to update it to support the new version of Presence Footsteps. Old packs will not be recognised by this version. If anyone needs help updating a pack or their mod, or have a sound pack that they would like to see me update they are more than welcome to create an issue with a link to the pack here.
Note to self: Set up a wiki for all this stuff.
Changelog
Changes
- MASSIVE Rewrite of the entire mod.
- Ported to 1.14.4 (Fabric)
- Remove MC Commons dependency
- Added Mod Menu support
- Rewrote and simplified the settings screen using Kirin's APIs
- Updated sounds for all 1.14 blocks, items, and some entities too!
- Updated/Improved compatibility with Mine Little Pony
Resourcepacks
- Added translations support (create a PR to translate it into your preferred language [Instructions soon])
- Everything is now json
- Removed the separate resourcepack (assets are now part of the mod proper)
- Sound maps now support block states and block tags
- Removed metadata
- Added a golemmap to specify sounds for entities that behave like blocks (Shulker, Armor Stand, Boats, etc)
Debugging
- Removed the debug toggle and debug mode
- Added PF sound information to the F3 screen
- The block reports are now
Installation (Users):
Starting in 1.13 Presence Footsteps uses Fabric for it's modding APIs. Refer to their installation instructions here
Steps:
- Install Fabric as above
- Download the -version.jar below and place it in your mods folder.
There is NO resourcepack needed for this version!
Remember to use the fabric launcher profile when starting the game!
Presence Footsteps u11 for Minecraft 1.10
Changes
- Update the resourcepack with all the 1.10 blocks
- Fixed landing sounds not always playing
- Added another sound even for when the player is standing still
Presence Footsteps can be downloaded from the links below. Note that there are two (2) files that you need:
- The resourcepack (PF_Resources.zip)
- A .litemod file (the mod).
Presence Footsteps u10 for Minecraft 1.9.4
Changes
- Updated the resourcepack with all 1.9 blocks. You can use this one with older version of the mod as well.
Patch u10b
- Fixed vanilla sounds still playing for other players
- Fixed water and ladder sounds not playing
- Other player's sounds are now mono
Presence Footsteps can be downloaded from the links below. Note that there are two (2) files that you need:
- The resourcepack (PF_Resources.zip)
- A .litemod file (the mod).
Note:
The format for the resourcepack has changed. Be sure to download the new version.
Presence Footsteps u9 for Minecraft 1.9
Same features as u8b, simply ported to minecraft 1.9
Changes/Additions
- Presence Footsteps will now produce sounds for all players, not just yourself.
Patch u9b
- Fixed an array index crash when joining some servers
Patch u9c
- Fixed sounds not playing in multiplayer (I hope)
Patch u9d
- Multiplayer mode can now be turned on and off
- Fixed jumping sounds not playing
Presence Footsteps can be downloaded from the links below. Note that there are two (2) files that you need:
- The resourcepack (PF_Resources.zip)
- A .litemod file (the mod).
Presence Footsteps u8f for Minecraft 1.8.9
Did I say I wouldn't update for 1.8.9 again? Well, I lied.
Note that this is a synchronised release with Matmos. It will not work with older versions.
Changes/Additions
- Presence Footsteps will now produce sounds for all players, not just yourself.
Patch u8c
- Fixed an array index crash when joining some servers
Patch u8e
- Doubly fixed the array index crash
Patch u8f
Backport fixes from 1.9:
- Multiplayer mode can now be turned on and off
- Fixed jumping sounds not playing
Presence Footsteps can be downloaded from the links below. Note that there are two (2) files that you need:
- The resourcepack (PF_Resources.zip)
- A .litemod file (the mod).
Presence Footsteps u8
New version for 1.8.9! This will be the last update before 1.9, unless I find some bugs.
Changelog
- Fixed sounds playing on pause screens.
- Added wing sounds for players playing as a pegasus whilst using MineLP.
That last one was a suggestion by huricaaan. It was a feature the mod used to have that we decided to reimplement.
Presence Footsteps should switch to the pegasus stance when it detects that MineLP is installed and that the player is a pegasus. If it doesn't though, you can select it from the F9 menu as usual.
Patch 1 (u8b)
- Fixed clay have the sounds of stone.
- Fixed fences not producing any sounds when a torch is placed on top.
Presence Footsteps can be downloaded from the links below. Note that there are two (2) files that you need:
- The resourcepack (PF_Resources.zip)
- A .litemod file (the mod).
Presence Footsteps U7
The official unofficial update!
Changelog:
- Switched to a "u" versioning scheme to signify unofficial releases.
- Overhauled the Settings Menu, there is now an option to toggle Presence Footsteps on and off in game.
- Overhauled the chat messages and fixed the overall glitchy formatting.
- Added localizations support.
- A new ".bigger" substrate type is used for fence-like blocks
- Move the presencefootsteps folder out of the mods folder
- Adjusted some settings names (old config files are not compatible with this version)
- Added a new stance (Auto) which will switch to quadripedal when Mine Little Pony is installed and back to bipedal when Mine Little Pony is removed
- Updated the resourcepack to include all 1.8 blocks
- Fixed the "unable to play sound event: dirt.walk" (or something like that) error
- Added annotations to the example variator.cfg
- Added a new report type that only prints out blocks not found in the blockmap.cfg
Patch 1 (u7)
- Fixed a null pointer crash
Patch 2 (u7)
- Re-enabled the update checker. It will now look here for the latest version number.
- Fixed a possible memory/resource leak when reloading sounds
Resources Patch 1
- Fixed PF sounds being affected by the animal volume slider. They should now only be controlled by the slider in the PF settings menu and the master volume control.
Presence Footsteps can be downloaded from the links below. Note that there are two (2) files that you need:
- The resourcepack (PF_Resources.zip)
- A .litemod file (the mod).
Presence Footsteps R6 Unofficial
Everything updated to 1.8 and crashing on unknown blocks should be fixed. If a player walks on a block for which PF doesn't have a mapping it will just fall back to the default minecraft sound.
A few bugs in the original version have also been fixed.
- Fixed crashes on unknown blocks
- Fixed fences not playing a sound (I vaguely remember people saying that was broken)
- Fixed detection for "break_" sound types.
- Disabled the update checker by default, since it's of no use in this version.
- The PF key now has a default mapping (P).
Presence Footsteps R5c Unofficial
An unofficial release to fix issues with it crashing on unknown block sound types.
Full credit for Presence Footsteps and sources goes to Huricaaane.