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Understanding game design inspiration of roguelike games via web scraping and network analysis.

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Roguelike Universe

Live Webpage: http://spaxe.github.io/roguelike-universe/

Author: Xavier Ho [email protected], https://jumptoglide.com

Release notes

Underdevelopment in v2 branch.

  • v2.2.0 - 2018-09-012

    • Updated academic paper URL.
  • v2.2.0 - 2018-09-03

    • Added Alpha/Beta games from RogueBasin.
    • Added influences for HyperRogue (thanks zenorogue! Reddit post)
    • Slightly better title for the influence map
    • Added Dungeonmans, thanks for the submission AdventurePro!
    • Added known and inferred list of games to click for the influence arc
  • v2.1.1 - 2018-09-03

    • Closed survey and began analysis process
    • Preparing for Alpha/Beta games
  • v2.1.0 - 2018-08-14

    • Added a brief introduction to roguelike games.
    • Rewrote the text description in the name of accessibility and Simple English.
    • Made survey links more prominent.
  • v2.0.2 - 2018-08-13

    • Removed inferred influences if it's known. You only get one! :)
    • Added a new form for authors to update games that are roguelike-like, or if they realy like to fill out forms.
    • Corrected influences for MidBoss. Thanks Einchan! https://twitter.com/Enichan
    • Pages now have a hashfragment for directly sharing links.
  • v2.0.1 - 2018-08-13

    • Corrected two Diablo II links that previously pointed to void realm
    • Corrected Cogmind's influence to the 1984 boardgame, not the 2018 shiny game
    • Improved influence arc's legend drawing.
    • Fixed spelling for "The Tombs"
    • Added data source link in infobox.
  • v2.0.0 - 2018-08-12

    • New site launched.

Roadmap

  • Increase quality audits of site scraping and known URLs.
  • Better developer documentation
  • Streamline the data fetching from RogueBasin to this webapge. Automate as much as possible.
  • Define a clearer protocol for which games are included, and when they should be added.
  • Define a way to add / modify data for the public

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Understanding game design inspiration of roguelike games via web scraping and network analysis.

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