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VerilogHero

Guitar hero style rhythm game in verilog

Milestone #1:

For our first milestone, we will make one note fall across the screen. We will make the note generation random, and SW inputs as a backup for the note. We will use the KEY inputs to check if the bottom-most note is what the user inputs. The HEX display will show the score, which can be reset using a switch.

Milestone #2:

We will have multiple notes instead of just 1. We will integrate the keyboard and make it check the bottom-most notes instead of the KEY inputs. We will integrate sound into the project, with one sound for the correct score, and more sounds if time allows.

Milestone #3:

We will integrate a change of speed at which the notes fall down the screen. If there's enough time, we will make the score display on the screen as well as a two player system instead of just one person playing the game. That system would have two displays of the notes with each player controlling either side and two different scores.

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Guitar hero style rhythm game in verilog

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