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Rate of fire off
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TaitKaito committed Jun 28, 2024
1 parent 0ab1518 commit c1ee92a
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Showing 4 changed files with 4 additions and 4 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -65,7 +65,7 @@ partial class Parts {

Ui = new UiDef
{
RateOfFire = true, // Enables terminal slider for changing rate of fire.
RateOfFire = false, // Enables terminal slider for changing rate of fire.
DamageModifier = false, // Enables terminal slider for changing damage per shot.
ToggleGuidance = false, // Enables terminal option to disable smart projectile guidance.
EnableOverload = false, // Enables terminal option to turn on Overload; this allows energy weapons to double damage per shot, at the cost of quadrupled power draw and heat gain, and 2% self damage on overheat.
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Original file line number Diff line number Diff line change
Expand Up @@ -67,7 +67,7 @@ partial class Parts {

Ui = new UiDef
{
RateOfFire = true, // Enables terminal slider for changing rate of fire.
RateOfFire = false, // Enables terminal slider for changing rate of fire.
DamageModifier = false, // Enables terminal slider for changing damage per shot.
ToggleGuidance = false, // Enables terminal option to disable smart projectile guidance.
EnableOverload = false, // Enables terminal option to turn on Overload; this allows energy weapons to double damage per shot, at the cost of quadrupled power draw and heat gain, and 2% self damage on overheat.
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Original file line number Diff line number Diff line change
Expand Up @@ -62,7 +62,7 @@ partial class Parts {

Ui = new UiDef
{
RateOfFire = true, // Enables terminal slider for changing rate of fire.
RateOfFire = false, // Enables terminal slider for changing rate of fire.
DamageModifier = false, // Enables terminal slider for changing damage per shot.
ToggleGuidance = false, // Enables terminal option to disable smart projectile guidance.
EnableOverload = false, // Enables terminal option to turn on Overload; this allows energy weapons to double damage per shot, at the cost of quadrupled power draw and heat gain, and 2% self damage on overheat.
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Original file line number Diff line number Diff line change
Expand Up @@ -70,7 +70,7 @@ partial class Parts {

Ui = new UiDef
{
RateOfFire = true, // Enables terminal slider for changing rate of fire.
RateOfFire = false, // Enables terminal slider for changing rate of fire.
DamageModifier = false, // Enables terminal slider for changing damage per shot.
ToggleGuidance = false, // Enables terminal option to disable smart projectile guidance.
EnableOverload = false, // Enables terminal option to turn on Overload; this allows energy weapons to double damage per shot, at the cost of quadrupled power draw and heat gain, and 2% self damage on overheat.
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