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roll nerf for heli gyro torq
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xianson committed Sep 1, 2024
1 parent 20d61e1 commit 1cc4e33
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -686,7 +686,7 @@ private void ApplyPlayerControlledTorque()
// Get rotation input from the player's control of the cockpit
double pitch = -MathHelper.Clamp(cockpit.RotationIndicator.X * 0.05, -1, 1);
double yaw = -MathHelper.Clamp(cockpit.RotationIndicator.Y * 0.05, -1, 1);
double roll = -(double)cockpit.RollIndicator;
double roll = -(double)cockpit.RollIndicator * 0.2;

if (pitch == 0 && yaw == 0 && roll == 0)
return;
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