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Will probably regret this.
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Gauge committed Jun 29, 2024
1 parent d8aa9e1 commit 5e734be
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Showing 3 changed files with 13 additions and 13 deletions.
12 changes: 6 additions & 6 deletions SkyPiratesCoreDev/Data/Cubeblocks/CubeBlocks_Zeppelin.sbc
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Expand Up @@ -20,14 +20,14 @@
<Component Subtype="SteelPlate" Count="300"/>
</Components>
<CriticalComponent Subtype="Computer" Index="0"/>
<BuildTimeSeconds>80</BuildTimeSeconds>
<DamageMultiplierExplosion>5</DamageMultiplierExplosion>
<BuildTimeSeconds>50</BuildTimeSeconds>
<DamageMultiplierExplosion>10</DamageMultiplierExplosion>
<DamageEffectName>Damage_WeapExpl_Damaged</DamageEffectName>
<DamagedSound>ParticleWeapExpl</DamagedSound>
<Public>true</Public>
<DestroyEffect>BlockDestroyedExplosion_Large</DestroyEffect>
<DestroySound>WepSmallWarheadExpl</DestroySound>
<GeneralDamageMultiplier>0.2</GeneralDamageMultiplier>
<GeneralDamageMultiplier>0.35</GeneralDamageMultiplier>
</Definition>

<Definition xsi:type="MyObjectBuilder_PoweredCargoContainerDefinition">
Expand All @@ -49,14 +49,14 @@
<Component Subtype="SteelPlate" Count="300"/>
</Components>
<CriticalComponent Subtype="Computer" Index="0"/>
<BuildTimeSeconds>80</BuildTimeSeconds>
<DamageMultiplierExplosion>5</DamageMultiplierExplosion>
<BuildTimeSeconds>50</BuildTimeSeconds>
<DamageMultiplierExplosion>10</DamageMultiplierExplosion>
<DamageEffectName>Damage_WeapExpl_Damaged</DamageEffectName>
<DamagedSound>ParticleWeapExpl</DamagedSound>
<Public>true</Public>
<DestroyEffect>BlockDestroyedExplosion_Large</DestroyEffect>
<DestroySound>WepSmallWarheadExpl</DestroySound>
<GeneralDamageMultiplier>0.2</GeneralDamageMultiplier>
<GeneralDamageMultiplier>0.35</GeneralDamageMultiplier>
</Definition>
</CubeBlocks>
</Definitions>
6 changes: 3 additions & 3 deletions SkyPiratesGunsDev/Data/Ammos.sbc
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Expand Up @@ -196,7 +196,7 @@
<ProjectileProperties>
<ProjectileTrailScale>0.15</ProjectileTrailScale>
<ProjectileHitImpulse>200</ProjectileHitImpulse>
<ProjectileMassDamage>400</ProjectileMassDamage>
<ProjectileMassDamage>200</ProjectileMassDamage>
<ProjectileHealthDamage>33</ProjectileHealthDamage>
<HeadShot>true</HeadShot>
</ProjectileProperties>
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<MissileInitialSpeed>600</MissileInitialSpeed>
<MissileSkipAcceleration>false</MissileSkipAcceleration>
<MissileExplosionDamage>0</MissileExplosionDamage>
<MissileHealthPool>76000</MissileHealthPool>
<MissileHealthPool>57000</MissileHealthPool>
<MissileTrailEffect>LargeCalibreGun_Tracer</MissileTrailEffect>
<MissileGravityEnabled>true</MissileGravityEnabled>
<MissileRicochetAngle>80</MissileRicochetAngle>
Expand Down Expand Up @@ -353,7 +353,7 @@
<MissileAcceleration>0</MissileAcceleration>
<MissileInitialSpeed>2000</MissileInitialSpeed>
<MissileSkipAcceleration>false</MissileSkipAcceleration>
<MissileExplosionDamage>7000</MissileExplosionDamage>
<MissileExplosionDamage>4000</MissileExplosionDamage>
<MissileHealthPool>2500</MissileHealthPool>
<MissileTrailEffect>MediumCalibreGun_Tracer</MissileTrailEffect>
<MissileGravityEnabled>true</MissileGravityEnabled>
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8 changes: 4 additions & 4 deletions SkyPiratesGunsDev/Data/Weapons.sbc
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Expand Up @@ -271,7 +271,7 @@
<TypeId>WeaponDefinition</TypeId>
<SubtypeId>GatlingGun</SubtypeId>
</Id>
<ProjectileAmmoData RateOfFire="1000" ShootSoundName="WepShipGatlingShot" ShotsInBurst="140" />
<ProjectileAmmoData RateOfFire="2000" ShootSoundName="WepShipGatlingShot" ShotsInBurst="140" />
<ReleaseTimeAfterFire>204</ReleaseTimeAfterFire>
<DeviateShotAngle>0.3</DeviateShotAngle>
<DeviateShotAngleAiming>0.3</DeviateShotAngleAiming>
Expand All @@ -297,7 +297,7 @@
<TypeId>WeaponDefinition</TypeId>
<SubtypeId>GatlingGunWarfare</SubtypeId>
</Id>
<ProjectileAmmoData RateOfFire="1000" ShootSoundName="WepShipGatlingShot" ShotsInBurst="140" />
<ProjectileAmmoData RateOfFire="2000" ShootSoundName="WepShipGatlingShot" ShotsInBurst="140" />
<ReleaseTimeAfterFire>204</ReleaseTimeAfterFire>
<DeviateShotAngle>0.3</DeviateShotAngle>
<DeviateShotAngleAiming>0.3</DeviateShotAngleAiming>
Expand All @@ -322,7 +322,7 @@
<TypeId>WeaponDefinition</TypeId>
<SubtypeId>LargeGatlingTurret</SubtypeId>
</Id>
<ProjectileAmmoData RateOfFire="1600" ShootSoundName="WepGatlingTurretShot" ShotsInBurst="140" />
<ProjectileAmmoData RateOfFire="4000" ShootSoundName="WepGatlingTurretShot" ShotsInBurst="140" />
<ReleaseTimeAfterFire>204</ReleaseTimeAfterFire>
<DeviateShotAngle>0.4</DeviateShotAngle>
<DeviateShotAngleAiming>0.4</DeviateShotAngleAiming>
Expand All @@ -342,7 +342,7 @@
<TypeId>WeaponDefinition</TypeId>
<SubtypeId>SmallGatlingTurret</SubtypeId>
</Id>
<ProjectileAmmoData RateOfFire="700" ShootSoundName="WepGatlingTurretShot" ShotsInBurst="140" />
<ProjectileAmmoData RateOfFire="2000" ShootSoundName="WepGatlingTurretShot" ShotsInBurst="140" />
<ReleaseTimeAfterFire>204</ReleaseTimeAfterFire>
<DeviateShotAngle>0.3</DeviateShotAngle>
<DeviateShotAngleAiming>0.3</DeviateShotAngleAiming>
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