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Merge pull request #135 from InvalidArgument3/initialversion
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oh thats how critical components work
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InvalidArgument3 authored Oct 17, 2024
2 parents d0330fc + 48e57f6 commit 9934198
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Showing 3 changed files with 2 additions and 63 deletions.
2 changes: 1 addition & 1 deletion Layman's SafeZone/Data/CubeBlocks_Communications.sbc
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<Component Subtype="Computer" Count="1" />
</Components>

<CriticalComponent Subtype="Computer" Index="0" />
<CriticalComponent Subtype="AdminPack" Index="0" />

<MountPoints>
<MountPoint Side="Bottom" StartX="0" StartY="0.5" EndX="2" EndY="1" />
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1 change: 0 additions & 1 deletion Ringway/Data/Scripts/minified_output.txt

This file was deleted.

62 changes: 1 addition & 61 deletions Ringway/Data/TeleportGateway.sbc
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<Component Subtype="RadioCommunication" Count="40" />
<Component Subtype="SteelPlate" Count="20" />
</Components>
<CriticalComponent Subtype="RadioCommunication" Index="0" />
<CriticalComponent Subtype="RedactedComponent" Index="0" />
<MountPoints>
<MountPoint Side="Bottom" StartX="0" StartY="0" EndX="0.3" EndY="1" Default="true" />
<MountPoint Side="Bottom" StartX="0.7" StartY="0" EndX="1" EndY="1" />
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</Action>
</ActionList>
</Definition>

<Definition xsi:type="MyObjectBuilder_TerminalBlockDefinition">
<Id>
<TypeId>TerminalBlock</TypeId>
<SubtypeId>SmallTeleportGateway</SubtypeId>
</Id>
<DisplayName>Small Teleport Gateway</DisplayName>
<Icon>Textures\GUI\Icons\Cubes\TeleportGatewayIcon.dds</Icon>
<Description>A gateway for teleportation</Description>
<CubeSize>Small</CubeSize>
<BlockTopology>TriangleMesh</BlockTopology>
<Size x="1" y="1" z="1" />
<Model>Models\Cubes\Small\FlightMovementBlock.mwm</Model>
<ModelOffset x="0" y="0" z="0" />
<Components>
<Component Subtype="SteelPlate" Count="1" />
<Component Subtype="Construction" Count="1" />
<Component Subtype="SmallTube" Count="1" />
<Component Subtype="Computer" Count="1" />
<Component Subtype="RadioCommunication" Count="4" />
<Component Subtype="SteelPlate" Count="1" />
</Components>
<CriticalComponent Subtype="RadioCommunication" Index="0" />
<MountPoints>
<MountPoint Side="Bottom" StartX="0" StartY="0" EndX="1" EndY="1" Default="true" />
<MountPoint Side="Front" StartX="0" StartY="0" EndX="1" EndY="1" />
<MountPoint Side="Back" StartX="0" StartY="0" EndX="1" EndY="1" />
<MountPoint Side="Right" StartX="0" StartY="0" EndX="1" EndY="1" />
<MountPoint Side="Left" StartX="0" StartY="0" EndX="1" EndY="1" />
<MountPoint Side="Top" StartX="0" StartY="0" EndX="1" EndY="1" />
</MountPoints>
<BuildProgressModels>
<Model BuildPercentUpperBound="0.50" File="Models\Cubes\Small\DroneFeatureBlockConstruction_1.mwm" />
<Model BuildPercentUpperBound="1.00" File="Models\Cubes\Small\DroneFeatureBlockConstruction_2.mwm" />
</BuildProgressModels>
<BlockPairName>TeleportGateway</BlockPairName>
<MirroringZ>Y</MirroringZ>
<MirroringY>Z</MirroringY>
<EdgeType>Light</EdgeType>
<BuildTimeSeconds>10</BuildTimeSeconds>
<DamageEffectName>Damage_Electrical_Damaged</DamageEffectName>
<DamagedSound>ParticleElectrical</DamagedSound>
<ResourceSinkGroup>Utility</ResourceSinkGroup>
<RequiredPowerInput>0.001</RequiredPowerInput>
<EmissiveColorPreset>Extended</EmissiveColorPreset>
<PCU>25</PCU>
<IsAirTight>false</IsAirTight>
<GuiVisible>true</GuiVisible>
<Public>true</Public>
<ActionList>
<Action>
<Id>Jump</Id>
<Name>Jump</Name>
</Action>
<Action>
<Id>ToggleShowSphere</Id>
<Name>Toggle Show Sphere</Name>
</Action>
</ActionList>
</Definition>
</CubeBlocks>

<BlockVariantGroups>
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