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Update SessionUpdate.cs
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ari-steas authored Sep 27, 2024
1 parent ca8dfea commit 17eac48
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Data/Scripts/CoreSystems/Session/SessionUpdate.cs
Original file line number Diff line number Diff line change
Expand Up @@ -604,8 +604,8 @@ private void AiLoop()
else if (w.Loading && (IsServer && Tick >= w.ReloadEndTick || IsClient && !w.Charging && w.Reload.EndId > w.ClientEndId))
w.Reloaded(1);

//if (DedicatedServer && w.Reload.WaitForClient && !w.Loading && (wValues.State.PlayerId <= 0 || Tick - w.LastLoadedTick > 60))
// SendWeaponReload(w, true);
if (DedicatedServer && w.Reload.WaitForClient && !w.Loading && (wValues.State.PlayerId <= 0 || Tick - w.LastLoadedTick > 60))
SendWeaponReload(w, true);

///
/// Update Weapon Hud Info
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