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#Bullet Heck Bullet Heck is a game in the "Bullet Hell" genre. It is my first real project in pygame.

  • Each level increases the difficulty by adding more enemies and increasing their speed.
  • The enemies' color is more blue if they are slower, and more red if they are faster.
  • To move on to the next level, survive the current level for 20 seconds.
  • The game checkpoints every 5 levels. You do not need to win the level for it to check point.
    • For example, if you reach level 5, but die on your first try, it will start you back on level 5.
  • There are endless levels at the moment. Bosses, etc planned and maybe a real ending, too.

Controls:

  • WASD keys or arrow keys for movement
  • Mouse to shoot. Left click for quick single shots, right for slow burst shots
  • The larger squares are powerups

TODO:

  • Balanced change in levels
  • Save
  • Confirm on quit
  • Options Menu
    • Variable window size
    • Color preferences(?)

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Game written in python with pygame

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