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Program that takes the state of a sliding puzzle game and determines the fastest solution to the game. It determines the fastest solution using four different algorithms: A* Heuristic 1, A* Heuristic 2, Backtracking, and GraphSearch.
TannerJuby1/SlidingTilePuzzle
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Program that takes the state of a sliding puzzle game and determines the fastest solution to the game. It determines the fastest solution using four different algorithms: A* Heuristic 1, A* Heuristic 2, Backtracking, and GraphSearch.
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