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Merge in tarkov.dev improvements #327

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merged 72 commits into from
Dec 26, 2023
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27ed3eb
Add separate floor svgs for Reserve
Shebuka Jul 21, 2023
d2b345e
Added a shadow to bunker layer on Reserve
Shebuka Jul 21, 2023
17161b1
Added Labs svg map
Shebuka Jul 21, 2023
ca88bd2
Add separate floor svgs for Labs
Shebuka Jul 21, 2023
82ae77c
Labs svgs optimizations
Shebuka Jul 21, 2023
3da8fdb
Labs svgs optimizations
Shebuka Jul 21, 2023
e562a1a
Fix level order
Shebuka Jul 21, 2023
47c9fc0
Overhaul of Interchange svg
Shebuka Jul 21, 2023
2caa234
Fixed gradient on crashed floor ramp
Shebuka Jul 22, 2023
ae43355
Add separate floor svgs for Interchange
Shebuka Jul 22, 2023
cdb2241
Added a shadow to first and second floor on Interchange
Shebuka Jul 21, 2023
dbf1bd4
Better structure bounds of second floor of Interchange
Shebuka Jul 22, 2023
ef6d23a
Better structure bounds of second floor of Interchange separate svg
Shebuka Jul 22, 2023
bf5126e
Enhanced Customs
Shebuka Jul 24, 2023
74c3605
Remove outdated source .ai
Shebuka Jul 24, 2023
f9ab10a
Applying transform to path and optimizing Lighthouse
Shebuka Jul 24, 2023
25e2cd8
Removing unnecessary ids
Shebuka Jul 24, 2023
47e021d
Uniform groups naming with other maps
Shebuka Jul 24, 2023
9c23c33
Merge remote-tracking branch 'origin/master' into separate_floors
Shebuka Jul 24, 2023
ce82505
Added rough Streets of Tarkov extension;
Shebuka Aug 12, 2023
1cfee0b
Expanded Streets map
Shebuka Aug 14, 2023
a6b0953
Reserve with unified style
Shebuka Aug 14, 2023
b74fdc2
Lighthouse with unified style
Shebuka Aug 14, 2023
97e97e8
Customs with unified style
Shebuka Aug 14, 2023
c5dd713
Removed manually created level splits
Shebuka Aug 15, 2023
fdbd462
Enhanced Woods;
Shebuka Aug 18, 2023
54add83
Remove outdated source .ai
Shebuka Aug 18, 2023
ed90fa5
Scaled Customs so that 1 map unit (point) corresponds roughly to 1 me…
Shebuka Aug 23, 2023
0ca9edd
Scaled Lighthouse so that 1 map unit (point) corresponds roughly to 1…
Shebuka Aug 23, 2023
0b83342
Scaled Woods so that 1 map unit (point) corresponds roughly to 1 mete…
Shebuka Aug 23, 2023
b533e29
Scaled Reserve so that 1 map unit (point) corresponds roughly to 1 me…
Shebuka Aug 23, 2023
d3c8bc7
Remade Shoreline
Shebuka Aug 21, 2023
396ced7
Remade Interchange
Shebuka Aug 22, 2023
6f5f257
Change order of groups in Reserve
Shebuka Aug 22, 2023
2505267
Readded floors on Interchange
Shebuka Aug 23, 2023
ad66c63
Added floors to Streets
Shebuka Aug 25, 2023
535ae0c
Updated stairs on Streets
Shebuka Aug 25, 2023
e3de4b7
Fixed tunnels and passages fill color on Streets
Shebuka Aug 26, 2023
1a2d037
Fix passages and missing stairs
Shebuka Aug 26, 2023
1a3e08f
Added missing viewBox's and fixes
Shebuka Aug 28, 2023
1367647
Added stair between empty floors;
Shebuka Aug 28, 2023
fa017bb
Using same fill as buildings for bunkers on Reserve
Shebuka Aug 28, 2023
8cdd9ae
Recreated buildings and added floors on Customs
Shebuka Aug 30, 2023
5b06214
Fix shadow and level id for Customs
Shebuka Aug 30, 2023
d804520
Fixes to Customs
Shebuka Aug 30, 2023
c9e3bff
Fix 1st floor fill color in 3st doorms
Shebuka Aug 30, 2023
f69cab6
Added floors to Shoreline
Shebuka Sep 15, 2023
7b018f0
Moved common stairs to defs in Shoreline
Shebuka Sep 15, 2023
e2a30a2
Fix stairs translation and locked rooms fill color n Shoreline
Shebuka Sep 15, 2023
56c19de
keep first floors with ground level
Razzmatazzz Oct 6, 2023
20f96db
fix type
Razzmatazzz Oct 6, 2023
9df1880
preserveAspectRatio="none" test
Razzmatazzz Oct 7, 2023
4efe65e
add preserveAspectRatio="none" to all maps
Razzmatazzz Oct 7, 2023
a107355
remove preserveAspectRatio for reserve
Razzmatazzz Oct 7, 2023
d33556a
remove preserveAspectRatio="none"
Razzmatazzz Oct 7, 2023
f50a930
preserveAspectRatio="xMinYMin meet"
Razzmatazzz Oct 7, 2023
89fa00c
preserveAspectRatio="xMinYMin slice"
Razzmatazzz Oct 7, 2023
ddc1d86
xMidYMid
Razzmatazzz Oct 7, 2023
617ef78
xMinYMax
Razzmatazzz Oct 7, 2023
fc8eab9
xMinYMin
Razzmatazzz Oct 7, 2023
66f3438
xMaxYMax
Razzmatazzz Oct 7, 2023
6bafea4
xMidYMin
Razzmatazzz Oct 7, 2023
d46eeec
none
Razzmatazzz Oct 7, 2023
6aa62a4
fix interchange
Razzmatazzz Oct 7, 2023
1722922
move bigred office from 2nd to 3rd floor
Razzmatazzz Oct 7, 2023
f018870
move bigred stairs to 3rd floor
Razzmatazzz Oct 7, 2023
7066770
remove width/height
Razzmatazzz Oct 7, 2023
c72ae1e
make reserve cardinal
Razzmatazzz Nov 7, 2023
0d37fb4
remove unneeded element
Razzmatazzz Nov 7, 2023
05af7d1
fix reserve format
Razzmatazzz Nov 7, 2023
4e666e5
apply transforms to reserve
Razzmatazzz Nov 7, 2023
81c7972
Merge branch 'separate_floors' of github.com:Razzmatazzz/tarkovdata i…
thaddeus Dec 26, 2023
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20 changes: 10 additions & 10 deletions maps/Customs.svg
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534 changes: 0 additions & 534 deletions maps/CustomsSource.ai

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2 changes: 1 addition & 1 deletion maps/Interchange.svg
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1,560 changes: 0 additions & 1,560 deletions maps/InterchangeSource.ai

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