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Rename still alive tag
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vrad-exe committed Jan 28, 2025
1 parent 0062a34 commit 6b588f9
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Showing 4 changed files with 7 additions and 7 deletions.
4 changes: 2 additions & 2 deletions fgd/point/logic/logic_achievement.fgd
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Expand Up @@ -280,7 +280,7 @@
"ACHIEVEMENT_EVENT_EP2_WEBCACHE_09": "Web Cache: ep2_outland_04 gear cave poison crab wall cache"
]

achievementevent[P1, !P1XBLA](choices) : "Achievement Event" : : "Named event is sent to the achievement system when this entity receives a 'FireEvent' input." =
achievementevent[P1, !PSA](choices) : "Achievement Event" : : "Named event is sent to the achievement system when this entity receives a 'FireEvent' input." =
[
"ACHIEVEMENT_EVENT_PORTAL_GET_PORTALGUNS": "Lab Rat"
"ACHIEVEMENT_EVENT_PORTAL_KILL_COMPANIONCUBE": "Fratricide"
Expand All @@ -299,7 +299,7 @@
"ACHIEVEMENT_EVENT_PORTAL_TRANSMISSION_RECEIVED": "Transmission Received"
]

achievementevent[P1XBLA](choices) : "Achievement Event" : : "Named event is sent to the achievement system when this entity receives a 'FireEvent' input." =
achievementevent[PSA](choices) : "Achievement Event" : : "Named event is sent to the achievement system when this entity receives a 'FireEvent' input." =
[
"ACHIEVEMENT_EVENT_GO_FOR_THE_GOLD" : "Go for the Gold"
"ACHIEVEMENT_EVENT_OUT_OF_THE_BLUE_START" : "Out of the Blue (Start)"
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4 changes: 2 additions & 2 deletions fgd/point/logic/logic_playerproxy.fgd
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Expand Up @@ -64,8 +64,8 @@
input PaintPlayerWithPortalPaint[P2](void) : "Displays a Conversion Gel splashing effect on the player's screen."

// Still Alive leaderboard inputs
input OnPlayerStartedGame[P1XBLA](void) : "Indicates that the player started the game from the beginning and leaderboard stats should be tracked."
input OnPlayerBeatGame[P1XBLA](void) : "Saves the current time, portal, and step scores to the leaderboard if OnPlayerStartedGame was fired previously."
input OnPlayerStartedGame[PSA](void) : "Indicates that the player started the game from the beginning and leaderboard stats should be tracked."
input OnPlayerBeatGame[PSA](void) : "Saves the current time, portal, and step scores to the leaderboard if OnPlayerStartedGame was fired previously."

// Outputs
output OnFlashlightOn[HL2, P1](float) : "Fired when the player turns on their flashlight. This output has the value of how much energy the player had when this happened [0..1]."
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2 changes: 1 addition & 1 deletion fgd/point/logic/logic_title_unlock_test.fgd
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@@ -1,5 +1,5 @@
@PointClass base(BaseEntityPoint)
appliesto(P1XBLA)
appliesto(PSA)
iconsprite("editor/logic_title_unlock_test")
= logic_title_unlock_test: "Checks if the game is running in trial mode, and fires an output if it is."
[
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4 changes: 2 additions & 2 deletions src/hammeraddons/unify_fgd.py
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Expand Up @@ -54,7 +54,7 @@
('KZ', 'Kreedz Climbing'),
],
'P1': [
('P1XBLA', 'Portal: Still Alive'),
('PSA', 'Portal: Still Alive'),
('PEE15', 'Portal Epic Edition 1.5'),
],
'ASW': [
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'CSGO': {'INST_IO', 'PROP_SCALING', 'VSCRIPT', 'PROPCOMBINE'},
'P2DES': {'P2', 'INST_IO', 'PROP_SCALING', 'VSCRIPT', 'PROPCOMBINE'},

'P1XBLA': {'P1'},
'PSA': {'P1'},
'PEE15': {'P1', 'HL2', 'EP1', 'EP2', 'MBASE', 'VSCRIPT'},
'PEE2': {'P2', 'HL2', 'EP1', 'EP2', 'INST_IO', 'VSCRIPT'},
}
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