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Currently just a joke mod about a typo. More to come Soon™

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TehNut-Mods/ElvenExperience

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#ElvenExperience

A Botania addon based on a typo.

I do have some real plans for this, however.

##Custom Botania Challenges

You can now make custom challenges for Botania. If you don't know what Botania Challenges are, look here.

It's a fairly simple process and requires very minimal work.

  1. Navigate to ../config/ElvenExperience/ and open up CustomChallenges.json in your favorite text editor.
  2. In between the brackets, begin adding new Challenge objects like so:
 {
   "name": "get.cobble",
   "level": "NORMAL",
   "stack": "minecraft:cobblestone"
 }

This would produce a Challenge that looks like this. 3. Here is the only part that must be done outside of the mod. You need to download and install ResourceLoader (or any other mod of the sort) and have it load a lang file with the keys you see in that screenshot. In this case, you would need to add the following lines to your lang file:

  • botania.challenge.get.cobble=Get Cobblestone

  • botania.challenge.get.cobble.desc=Obtain some cobblestone.

Which will end up looking like this.

Alternatively, you could use a Resource Pack. 4. Get to finishing all those new challenges!

###Field Explanations

Field Type Default Explanation
name String Required The name of the challenge. Also used for the description unlocalized name. Becomes botania.challenge.%NAME% and botania.challenge.%NAME%.desc for localization.
level String Required The level of the challenge. Valid inputs are EASY, NORMAL, HARD, and LUNATIC. Casing does not matter.
stack String Required A string to be parsed into an ItemStack. The format is modid:regname:meta with meta being optional.

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Currently just a joke mod about a typo. More to come Soon™

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