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Update README.md
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TemugeB authored Sep 16, 2021
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Expand Up @@ -10,6 +10,6 @@ I've included a sample keypoints file. Simply run the demo as:
python calculate_joint_angles.py kpts_3d.dat
```

The calculated joint angles are returned as "jointname_angles". We can use the calculated joint angles to put the motion on a standard skeleton. This is useful because keypoints estimators are not consistent with their estimations, which leads to varying bone lengths. In red, we show the original output of Blazepose[link](https://google.github.io/mediapipe/solutions/pose.html) estimated 3D keypoints. In blue, we show the pose applied on a standard skeleton from the joint angles. The discrepancy between the poses is due to inaccuracy in keypoints estimation leading to bone lengths changing.
The calculated joint angles are returned as "jointname_angles". We can use the calculated joint angles to put the motion on a standard skeleton. This is useful because keypoints estimators are not consistent with their estimations, which leads to varying bone lengths. In red, we show the original output of Blazepose [[link](https://google.github.io/mediapipe/solutions/pose.html)] estimated 3D keypoints. In blue, we show the pose applied on a standard skeleton from the joint angles. The discrepancy between the poses is due to inaccuracy in keypoints estimation leading to bone lengths changing.

![example](media/poses.gif "poses")

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