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Added Population Component (Specific to MR) #77
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Added Population Component (Specific to MR) #77
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What happens when a authority system gets the
LocalPlayer
injected? I've never asked myself that question, now I'm curious 🤔 anybody knows?I'm a bit concerned this may cause trouble in multi-player.
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this is obviously not an error 😅 (I guess this just to see that it actually works).
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I don't know whether there is already a settlement entity in MetalRenegades, but my gut feeling says it would be nice to get the affected settlement from the
CitizenSpawnedEvent
. This settlement entity (or component) would then have a reference to the population:(please don't take the exact syntax for granted)