Using interactors and repositories in unity.
Don't use it, old archive
Accelerate development for small/middle size games! Store data in repositories instead of static/singleton (if you use it), and access in interactors. You can also get access to your data in Editor, using ScriptableObjectInteractor!
IR can save/load your data automatically (in Editor too) instead your own hardcode save-system (:
Project supports Unity Package Manager. To install project as Git package do following:
- Open PackageManager
- Add package by git url
https://github.com/LinkerOK/Unity-IR-Architecture.git
Or:
- Open the
Packages/manifest.json
file. - Update
dependencies
to havecom.devlink.ir
package:
{
"dependencies": {
"com.devlink.ir": "https://github.com/LinkerOK/Unity-IR-Architecture.git"
}
}