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Project cleanup
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ThisTestUser committed Sep 21, 2024
1 parent ce2b4ef commit 4a38dab
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Showing 5 changed files with 10 additions and 45 deletions.
18 changes: 0 additions & 18 deletions .classpath

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8 changes: 7 additions & 1 deletion .gitignore
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Expand Up @@ -27,4 +27,10 @@ buildNumber.properties

.gradle/
bin/
build/
build/

#
# Eclipse
#
.classpath
.project
23 changes: 0 additions & 23 deletions .project

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2 changes: 1 addition & 1 deletion docs/configurations.md
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Expand Up @@ -201,7 +201,7 @@ placeholder:

```yml
miscellaneous:
# Percent chance of the wandering trader would drop a book.
# Percent chance the wandering trader drops a book.
trader-drop-chance: 0.1
# Maximum number of ongoing large raids permitted at any point in time. Set to 0 for no limit.
max-raids: 0
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Expand Up @@ -160,8 +160,8 @@ public void init() {
private void tick() {
PotionEffect effect = new PotionEffect(PotionEffectType.GLOWING, 5, 0);
for (LargeRaid largeRaid : currentRaids)
// Each vanilla raid is supposed to spawn one wave, before being replaced by another instance of raid.
// If the first wave has spawned and all raiders are dead, this indicates that it is time to trigger the next wave.
// Each vanilla raid is supposed to spawn one wave, before being replaced by another instance of raid.
// If the first wave has spawned and all raiders are dead, this indicates that it is time to trigger the next wave.
if (largeRaid.isActive() && largeRaid.getTotalRaidersAlive() == 0 && largeRaid.firstWaveSpawned()
&& !largeRaid.isLastWave()) {
setIdle();
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