Releases: ThomasTheSpaceFox/Desutezeoid
Desutezeoid V1.7.1
1.7.x changelog:
v1.7.1 is a bugfix release.
- fix music not stoping on load of a save not playing music.
- fix crash with skipautoload when no previous autosave exists.
v1.7.0 adds a wide variety of new features:
- Redesigned UI theme
- all new DZA animation script system.
- save states
- pause menu
- other changes & enhancements.
Desutezeoid V1.7.0
v1.7.0 adds a wide variety of new features:
- Redesigned UI theme
- all new DZA animation script system.
- save states
- pause menu
- other changes & enhancements.
Desutezeoid v1.6.1.1
Fix bug related to wrong version number being reported by engine.
Desutezeoid v1.6.1
This update to 1.6.x adds some more portions to the still unfinished manual, and moves Desutezeoid's internal cache functions to dzulib so that plugins may also use them.
Desutezeoid v1.6.0
Desutezeoid now runs at a solid 30 FPS, and features a new plugin system for vast amounts more extendability and versatility.
Desutezeoid v1.5.01
Add some HTML documentation
Desutezeoid v1.5.0
The rendering system now parses all core objects in one iteration, greatly extending control of the rendering order through the order of core objects in the page XML files.
Dezutezeoid v1.4.2
various new features.
-new img image scrolling modes
-new img follow mouse modes with independent x and y configuration
-more features in the demo program
Desutezeoid v1.2.2
ensure quit dialog shows over "uipop" and uimenu forks.
note: uipop dialogs show up over uimenu dialogs.
add new uimenu fork for easy menu creation.
this can really make things easier. and can show "unclickable" menu items (via setting noact="1") and control whether menu items "close" the menu (via setting stay="1") setting stay to 1 causes the menu to stay open after that item is clicked.
add image support to "uipop".
Desutezeoid v1.2.1
add new dialog system:
the new uipop fork can generate normal and yes/no dialogs. also the engine now prompts the user before quitting. colors and text size can be specified both globally (includes the engine's internal ui dialogs) and in each "uipop" fork.