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# [1.22.0](1.21.0...1.22.0) (2019-10-14) ### Bug Fixes * **Battle Core:** Makes it possible to update the default hitpoints again. Closes [#2550](#2550) ([31e414f](31e414f)) * **Cargo:** The find overlay on cargo core is no longer obscured by the Add Inventory button. Closes [#2571](#2571) ([9dd6210](9dd6210)) * **Lighting:** Changes lighting core blackout button to change the light colors to black instead of taking down the intensity. Closes [#2570](#2570) ([c7529d9](c7529d9)) * **Probes:** Fixes a typo on the hydrogen burst scientific probe. Closes [#2564](#2564) ([9e93b21](9e93b21)) * **Railgun:** Railgun projectiles no longer go outside the sensor ring. Closes [#2573](#2573) ([cb168f3](cb168f3)) * **Sensor Scans:** Makes it so the scan request box wraps and scrolls for exceptionally long sensor scans. Closes [#2552](#2552) ([afb1447](afb1447)) * **Sensors:** Adds a bit of vertical and horizontal snapping to the sensors movement circle. Closes [#2559](#2559) ([08576d8](08576d8)) * **Sensors:** Made it so sensor contacts can be obnoxiously large. Closes [#2568](#2568) ([795972d](795972d)) * **Sounds:** Fixes cancelling all sounds on sound player viewscreens and keyboards. Closes [#2560](#2560). Closes [#2567](#2567) ([e51b291](e51b291)) ### Features * **Engines:** Adds a trigger for engine speed changes. You can use a trigger switch to determine the name of the engine that was activated, or use "Full Stop" for when the engines are deactivated. ([06b5096](06b5096))
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