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fix(disk-moon-city): change default player vehicle
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ThornWalli committed Dec 16, 2024
1 parent ff3e1c1 commit e3b95c1
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions packages/disk-moon-city/utils/player.js
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ import OreStorage from '../classes/buildings/OreStorage';
import PowerStation from '../classes/buildings/PowerStation';
import Refinery from '../classes/buildings/Refinery';
import ShieldGenerator from '../classes/buildings/ShieldGenerator';
import Spider from '../classes/vehicles/Spider.js';
import Grabber from '../classes/vehicles/Grabber.js';
import { STORAGE_TYPE } from './keys.js';

/**
Expand All @@ -32,7 +32,7 @@ export const basicPlayerConfig = (player, buildings) => {
new ShieldGenerator()
])
);
player.city.vehicles.push(new Spider());
player.city.vehicles.push(new Grabber());

player.city.buildings.forEach(building => {
Object.entries(building.roundProduction)
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