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Provide raymarching mode to get_intersection
🛠️ Build All #862: Commit a055d7d pushed by TokisanGames
December 9, 2024 22:37 10m 50s main
December 9, 2024 22:37 10m 50s
Adjust default mesh visibility distance
🛠️ Build All #861: Commit 66cfa2d pushed by TokisanGames
December 8, 2024 18:08 2m 28s 0.9.3
December 8, 2024 18:08 2m 28s
Adjust default mesh visibility distance
🛠️ Build All #860: Commit 846c369 pushed by TokisanGames
December 8, 2024 18:03 11m 37s main
December 8, 2024 18:03 11m 37s
Adjust default mesh visibility distance
🛠️ Build All #859: Pull request #569 synchronize by TokisanGames
December 8, 2024 17:53 1m 24s mesh-visibility-default
December 8, 2024 17:53 1m 24s
Adjust default mesh visibility distance
🛠️ Build All #858: Pull request #569 opened by TokisanGames
December 8, 2024 17:40 12m 17s mesh-visibility-default
December 8, 2024 17:40 12m 17s
Provide raymarching mode to get_intersection
🛠️ Build All #857: Pull request #567 synchronize by TokisanGames
December 8, 2024 17:39 3m 5s raymarched-get_intersection
December 8, 2024 17:39 3m 5s
Use Cmd instead of Ctrl on macOS
🛠️ Build All #856: Pull request #568 synchronize by TokisanGames
December 8, 2024 17:38 1m 47s macos_cmd
December 8, 2024 17:38 1m 47s
Update docs
🛠️ Build All #855: Commit 81b7807 pushed by TokisanGames
December 8, 2024 17:34 1m 35s 0.9.3
December 8, 2024 17:34 1m 35s
Update docs
🛠️ Build All #854: Commit 5ccc7f4 pushed by TokisanGames
December 8, 2024 17:26 10m 39s main
December 8, 2024 17:26 10m 39s
Use Cmd instead of Ctrl on macOS
🛠️ Build All #853: Pull request #568 opened by TokisanGames
December 8, 2024 17:07 10m 31s macos_cmd
December 8, 2024 17:07 10m 31s
Provide raymarching mode to get_intersection
🛠️ Build All #852: Pull request #567 opened by TokisanGames
December 8, 2024 16:55 11m 5s raymarched-get_intersection
December 8, 2024 16:55 11m 5s
Force decompress texture arrays in compatibility
🛠️ Build All #851: Commit 7eff5e4 pushed by TokisanGames
December 8, 2024 14:06 14m 49s main
December 8, 2024 14:06 14m 49s
force decompress textures when building arrays in compatibility
🛠️ Build All #850: Pull request #564 synchronize by TokisanGames
December 8, 2024 14:05 10m 32s Xtarsia:compat_tex_array
December 8, 2024 14:05 10m 32s
Fix remove roughness value
🛠️ Build All #849: Commit f150806 pushed by TokisanGames
December 8, 2024 13:47 9m 55s 0.9.3
December 8, 2024 13:47 9m 55s
Update to godot-cpp 4.3-cherrypicks-2
🛠️ Build All #848: Commit 7c0fe51 pushed by TokisanGames
December 8, 2024 12:52 10m 18s main
December 8, 2024 12:52 10m 18s
Fix remove roughness value
🛠️ Build All #847: Commit 20a5149 pushed by TokisanGames
December 8, 2024 12:46 1m 27s main
December 8, 2024 12:46 1m 27s
force decompress textures when building arrays in compatibility
🛠️ Build All #846: Pull request #564 opened by Xtarsia
December 5, 2024 16:08 2m 26s Xtarsia:compat_tex_array
December 5, 2024 16:08 2m 26s
Fix channel packer scaling with display_size and window sizing
🛠️ Build All #845: Commit 30151b9 pushed by TokisanGames
November 30, 2024 13:49 9m 53s 0.9.3
November 30, 2024 13:49 9m 53s
Fix channel packer scaling with display_size and window sizing
🛠️ Build All #844: Commit 90d9245 pushed by TokisanGames
November 30, 2024 13:47 1m 24s main
November 30, 2024 13:47 1m 24s
Add signal connection check before attempting to disconnect in terrai…
🛠️ Build All #842: Commit d52a35e pushed by TokisanGames
November 28, 2024 19:19 11m 38s main
November 28, 2024 19:19 11m 38s
window.move_to_foreground() deprecated in 4.3, changing to window.gra…
🛠️ Build All #840: Commit 03eb35e pushed by TokisanGames
November 28, 2024 19:15 4m 11s main
November 28, 2024 19:15 4m 11s
Update version to 0.9.3a
🛠️ Build All #833: Commit 469b683 pushed by TokisanGames
November 3, 2024 10:43 1m 51s 0.9.3
November 3, 2024 10:43 1m 51s
Update docs
🛠️ Build All #832: Commit 66a2b1e pushed by TokisanGames
November 3, 2024 10:31 1m 50s 0.9.3
November 3, 2024 10:31 1m 50s
Reduce default visibility range to 64m
🛠️ Build All #831: Commit f291ea6 pushed by TokisanGames
November 3, 2024 09:57 5m 52s 0.9.3
November 3, 2024 09:57 5m 52s
Reduce default visibility range to 64m
🛠️ Build All #830: Commit b09275a pushed by TokisanGames
November 3, 2024 09:56 10m 57s main
November 3, 2024 09:56 10m 57s