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Update godot-cpp, and minimum version to 4.3
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TokisanGames committed Oct 25, 2024
1 parent d867971 commit c72057f
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Showing 7 changed files with 5 additions and 7 deletions.
2 changes: 1 addition & 1 deletion Terrain3D.vcxproj.user
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Expand Up @@ -4,7 +4,7 @@
<ShowAllFiles>false</ShowAllFiles>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerCommand>c:\gd\bin\Godot_v4.2.2-stable_win64.exe</LocalDebuggerCommand>
<LocalDebuggerCommand>c:\gd\bin\Godot_v4.3-stable_win64.exe</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>-e project.godot</LocalDebuggerCommandArguments>
<LocalDebuggerWorkingDirectory>project</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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2 changes: 1 addition & 1 deletion doc/build_docs.sh
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@@ -1,5 +1,5 @@
#!/bin/bash
GODOT=/c/gd/bin/Godot_v4.2.2-stable_win64.exe
GODOT=/c/gd/bin/Godot_v4.3-stable_win64.exe
MAKERST=/c/gd/godot/doc/tools/make_rst.py
REPO=`git rev-parse --show-toplevel`

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2 changes: 1 addition & 1 deletion godot-cpp
Submodule godot-cpp updated 55 files
+1 −1 .github/ISSUE_TEMPLATE/bug_report.yml
+2 −2 .github/workflows/ci.yml
+14 −12 README.md
+204 −114 binding_generator.py
+40,645 −20,146 gdextension/extension_api.json
+377 −37 gdextension/gdextension_interface.h
+4 −4 include/godot_cpp/classes/ref.hpp
+62 −15 include/godot_cpp/classes/wrapped.hpp
+17 −5 include/godot_cpp/core/class_db.hpp
+6 −3 include/godot_cpp/core/memory.hpp
+1 −0 include/godot_cpp/core/method_ptrcall.hpp
+2 −0 include/godot_cpp/core/object.hpp
+11 −0 include/godot_cpp/core/property_info.hpp
+20 −10 include/godot_cpp/core/type_info.hpp
+19 −3 include/godot_cpp/godot.hpp
+42 −24 include/godot_cpp/templates/list.hpp
+4 −0 include/godot_cpp/templates/local_vector.hpp
+1 −1 include/godot_cpp/variant/aabb.hpp
+1 −0 include/godot_cpp/variant/callable_custom.hpp
+25 −0 include/godot_cpp/variant/callable_method_pointer.hpp
+5 −9 include/godot_cpp/variant/rect2.hpp
+5 −9 include/godot_cpp/variant/rect2i.hpp
+10 −0 include/godot_cpp/variant/typed_array.hpp
+3 −0 include/godot_cpp/variant/variant.hpp
+10 −0 include/godot_cpp/variant/vector2.hpp
+14 −0 include/godot_cpp/variant/vector2i.hpp
+11 −0 include/godot_cpp/variant/vector3.hpp
+22 −0 include/godot_cpp/variant/vector3i.hpp
+11 −0 include/godot_cpp/variant/vector4.hpp
+22 −0 include/godot_cpp/variant/vector4i.hpp
+9 −0 src/classes/low_level.cpp
+17 −7 src/classes/wrapped.cpp
+41 −0 src/core/class_db.cpp
+76 −6 src/godot.cpp
+16 −2 src/variant/callable_custom.cpp
+11 −2 src/variant/callable_method_pointer.cpp
+4 −4 src/variant/char_string.cpp
+19 −0 src/variant/packed_arrays.cpp
+9 −0 src/variant/variant.cpp
+12 −0 src/variant/vector2.cpp
+26 −0 src/variant/vector2i.cpp
+19 −0 src/variant/vector3.cpp
+21 −0 src/variant/vector3i.cpp
+21 −0 src/variant/vector4.cpp
+24 −0 src/variant/vector4i.cpp
+4 −0 test/SConstruct
+25 −0 test/doc_classes/Example.xml
+5 −0 test/project/example.gd
+14 −1 test/project/main.gd
+3 −1 test/project/main.tscn
+1 −1 test/project/project.godot
+54 −1 test/src/example.cpp
+26 −0 test/src/example.h
+1 −0 test/src/register_types.cpp
+47 −1 tools/godotcpp.py
2 changes: 1 addition & 1 deletion project/addons/terrain_3d/terrain.gdextension
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@@ -1,7 +1,7 @@
[configuration]

entry_symbol = "terrain_3d_init"
compatibility_minimum = 4.2
compatibility_minimum = 4.3

[icons]

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1 change: 0 additions & 1 deletion project/demo/src/DemoScene.gd
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Expand Up @@ -5,4 +5,3 @@ extends Node
func _ready():
if not Engine.is_editor_hint() and has_node("UI"):
$UI.player = $Player

1 change: 0 additions & 1 deletion project/demo/src/UI.gd
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Expand Up @@ -62,4 +62,3 @@ func toggle_fullscreen() -> void:
DisplayServer.window_set_size(Vector2(1280, 720))
else:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_EXCLUSIVE_FULLSCREEN)

2 changes: 1 addition & 1 deletion project/project.godot
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Expand Up @@ -12,7 +12,7 @@ config_version=5

config/name="Terrain3D"
run/main_scene="res://demo/Demo.tscn"
config/features=PackedStringArray("4.2")
config/features=PackedStringArray("4.3")
config/icon="res://icon.png"

[display]
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