2.3.16 Experimental
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Version 2.3.16 - Comets added to GS2 Generator
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Version 2.3.15 - Test GS2 More realistic solar power. Settings update. Will require generator recompile.
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Version 2.3.14 - Fixed blueprints at poles. Now deletes logs older than a week
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Version 2.3.13 - Fixed issues in galaxy select. Fixed loading game when in space. Fixed loading game putting player inside planet. Fixed Obsidian theme for new games.
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Version 2.3.12 - Removed a lot of logspam. Fixed error on quit while planets loading
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Version 2.3.11 - Fixed version
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Version 2.3.10 - Fixed the galaxy select star/planet labels. Hit alt to get them all to show
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Version 2.3.9 - @starfi5h 's super fast start implemented. No more waiting for every planet to load! Fixed bug when quitting before all planets are generated.
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Version 2.3.8 - Fix gamestart - Nebula tested and working at least as far as new game is concerned
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Version 2.3.7 - SystemDisplay updates, Nebula Fixes. Maybe nebula works, maybe it doesn't :)
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Version 2.3.6 - Maybe nebula works, maybe it doesn't :)
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Version 2.3.5 - Fixed cargo ships not docking on outer planets in large systems
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Version 2.3.4 - Further refinement of system view
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Version 2.3.3 - Implemented System View in Galaxy Select Screen. Click a star to view the system. Currently testing scale of planets etc, help by trying new values under Debug Options in settings. Post screenshots to our discord if you find a combination that works well. I'm thinking we might need to apply some sort of logarithmic compression to boost tiny planets and shrink huge gas giants.
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Added CloseError as a dependency. You're probably going to get errors, why look at the red box of annoyance if you don't have to?
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Version 2.3.2 - Finally fixed North/South Pole markers on non standard planet sizes :)
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Version 2.3.1 - Changed Luminosity Boost. Fixed Slider rounding error. Fixed Moon size for Starter Planet.
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Version 2.3 - Experimental UI Changes to sliders. Includes button to switch between slider and text entry. Floating point bug not fixed. :(