You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In Distributed Authority mode, calling an RPC with the [Rpc(SendTo.NotOwner)] attribute triggers the warning: [Invalid Target] There is no server to send to when in Distributed Authority mode!
The RPC still functions as expected, but the warning is misleading. Using for example [Rpc(SendTo.Everyone)] works without triggering a warning.
Reproduce Steps
Set up a Unity project using NGO 2.0.0 (Sep 16, 2024 release).
Enable Distributed Authority mode.
Call an RPC using the [Rpc(SendTo.NotOwner)] attribute.
Actual Outcome
The following warning is shown despite the RPC working as intended: [Invalid Target] There is no server to send to when in Distributed Authority mode!
Expected Outcome
No warning should appear when using [Rpc(SendTo.NotOwner)] in Distributed Authority mode, as the RPC works as expected.
Description
In Distributed Authority mode, calling an RPC with the
[Rpc(SendTo.NotOwner)]
attribute triggers the warning:[Invalid Target] There is no server to send to when in Distributed Authority mode!
The RPC still functions as expected, but the warning is misleading. Using for example
[Rpc(SendTo.Everyone)]
works without triggering a warning.Reproduce Steps
[Rpc(SendTo.NotOwner)]
attribute.Actual Outcome
The following warning is shown despite the RPC working as intended:
[Invalid Target] There is no server to send to when in Distributed Authority mode!
Expected Outcome
No warning should appear when using
[Rpc(SendTo.NotOwner)]
in Distributed Authority mode, as the RPC works as expected.Screenshots
Environment
Additional Context
The text was updated successfully, but these errors were encountered: