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Test the Game on Multiplay #4
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Since the topic somehow fits but no issue is actually reported I hijacked this topic. I try to run GalacticKittens on two PCs (physical machines) in my LAN but no matter who is host and who ist client - as soon as one PC is running an instance the second PC cannot join the game. Both machines run to the Host/Join/Quit menu but the second machine does not get any further not matter if Join or Host ist pressed. In Unity editor the console reports (when Join button is pressed): [Netcode] Cannot start Client while an instance is already running When multiple instances run on one machine this all works fine. Unity version here is 2021.3.11f1 Galactic Kittens downloaded today. (2022-10-13) |
Seeing the same issue between iOS <> macOS. |
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